Linux targz package release builds:
32 Bit
64 Bit
OpenMW 0.30.0
Re: OpenMW 0.30.0
I just downloaded that 64 bit version and slaughterfish were attacking me on land. Is that supposed to happen, what with this bug being closed 21 days ago? Tarhiel didn't fall either.
Re: OpenMW 0.30.0
Everything seems to be working and playable on Win64 version. Nicely done!
Re: OpenMW 0.30.0
Are you sure you're using the binary from the package? I just tried it and everything worked as it should.Okulo wrote:I just downloaded that 64 bit version and slaughterfish were attacking me on land. Is that supposed to happen, what with this bug being closed 21 days ago? Tarhiel didn't fall either.
Re: OpenMW 0.30.0
Interesting. I was running the files from the 0.30.0 tar. The launcher, however, didn't show a version number, just "OpenMW version". So I ran 'apt-get purge openmw' to remove anything that remained of a previous install through a package manager. That removed some shit (likely 0.29.0).
I then restarted the 0.30.0 build again, and it gave me a version number and everything ran as it should - at least it gave me the main menu. So. Note to self: Purge old version and don't assume that these builds can be run independently from one another.
Forget I said anything then.
I then restarted the 0.30.0 build again, and it gave me a version number and everything ran as it should - at least it gave me the main menu. So. Note to self: Purge old version and don't assume that these builds can be run independently from one another.
Forget I said anything then.
Re: OpenMW 0.30.0
Latest Windows 64-bit build seems to be working just fine for me.
Re: OpenMW 0.30.0
Works here (OS X 10.9.3 iMac early 2009)corristo wrote:OS X release build:
Re: OpenMW 0.30.0
Is there a changelog for Nekochan to post along with the release video? Or should one still be written (perhaps from the Roadmap on the bug tracker)?
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Re: OpenMW 0.30.0
I thought release posts were handled by raevol?