We do need RCs though!
![Smile :)](./images/smilies/icon_e_smile.gif)
I'd put my money on at least 2020. The number of issues, excluding post-1.0, is still HUEG.Based on idling about this place for a few years, I'd say expect 1.0 in 2018.
Howdy!Ace (SWE) wrote:Windows RC's then;
https://www.lysator.liu.se/~ace/OpenMW/ ... -win32.exe
https://www.lysator.liu.se/~ace/OpenMW/ ... -win64.exe
If I understand correctly, this was determined not to be a bug?
Bug #1956: Duplicate objects after loading the game, when a mod was edited
Is this correct for issue 2777?
- Low-value disintegrate over time effects are no longer nullified by high frame rate
Sorry, but I am not technical enough to understand this one:
Bug #3580: Crash: Error ElementBufferObject::remove BufferData<0> out of range
Were these fixed or rejected?
Bug #3601: Menu Titles not centered vertically
Bug #3670: Unhandled SDL event of type 0x304
I don't understand Morrowind scripting enough to decipher this one:
Bug #3671: Incorrect local variable value after picking up bittercup