/boggleezzetabi wrote:Eh... no. Money. At least for companies. About fueling games, there are indeed few games fueled by love. But nothing you can get in Steam.
Okay, man.
/boggleezzetabi wrote:Eh... no. Money. At least for companies. About fueling games, there are indeed few games fueled by love. But nothing you can get in Steam.
It's questionable. All developer done when hired to some company is (usually) property of company, so company don't need any special permissions to do anything with that code. Actually it's developer needs permission to use code he wrote anywhere outside of company (remember that Joshua Bloch's 9 lines of code from Java SE that he first wrote for Sun and then copied to Android's java library at Google? So Oracle tried to sue Google using one person's code without any his permission ) Of course it depends on employer-employee agreement etc.Tarius wrote:Actually, Bethesda would need permission of anyone who has ever worked on the project. If a couple of those people arnt around anymore, then that becomes impossible.
Legal precautions.corristo wrote:It's questionable. All developer done when hired to some company is (usually) property of company, so company don't need any special permissions to do anything with that code. Actually it's developer needs permission to use code he wrote anywhere outside of company (remember that Joshua Bloch's 9 lines of code from Java SE that he first wrote for Sun and then copied to Android's java library at Google? So Oracle tried to sue Google using one person's code without any his permission ) Of course it depends on employer-employee agreement etc.Tarius wrote:Actually, Bethesda would need permission of anyone who has ever worked on the project. If a couple of those people arnt around anymore, then that becomes impossible.
I think their denial is just a) legal precautions (who knows this crazy laws and lawyers) b) laziness/absense of will to spend their programmer's time (=money) to dig into an old project to find some formulas.