Distant Lands and OpenMW

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kuyondo
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Joined: 29 Mar 2016, 17:45

Re: Distant Lands and OpenMW

Post by kuyondo »

BloopsCrusts wrote: 23 Apr 2020, 16:21 Hi ho. It's been about a month. I'm just popping in to renew my offer: a $500 bounty for anyone who can program in distant land and statics on par with what MGE offers, that is to say, able to see all the way from Vivec to Red Mountain at 60+ FPS. I am very enthusiastic about seeing this implemented and I invite anyone else who wants to see the same to chip in with a bounty of their own.
why must be on par.. why not better :?:
CMAugust
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Joined: 10 Jan 2016, 00:13

Re: Distant Lands and OpenMW

Post by CMAugust »

Think of it as a baseline. ;)
mikeprichard
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Joined: 16 Dec 2018, 19:42

Re: Distant Lands and OpenMW

Post by mikeprichard »

Yeah - MGE isn't the goal; it's the past.
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psi29a
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Re: Distant Lands and OpenMW

Post by psi29a »

Speaking of which... time for general testing for those interested:
https://gitlab.com/OpenMW/openmw/-/merge_requests/127

for those able to build from source... give it a spin!

Be sure to take a look at the default-settings.cfg and play around with settings and report back.
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heilkitty
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Re: Distant Lands and OpenMW

Post by heilkitty »

psi29a wrote: 02 May 2020, 11:40 Speaking of which... time for general testing for those interested:
https://gitlab.com/OpenMW/openmw/-/merge_requests/127
Distant objects?
CMAugust
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Re: Distant Lands and OpenMW

Post by CMAugust »

Yep...
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heilkitty
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Re: Distant Lands and OpenMW

Post by heilkitty »

Let's see then, how my Morrowind Rebirth game fares with this branch... Hopefully, jumping between master and the PR won't vehk up the savegame.
CMAugust
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Re: Distant Lands and OpenMW

Post by CMAugust »

There's no way it could, as this PR doesn't touch anything that could interfere with save data. Test away ;)
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heilkitty
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Re: Distant Lands and OpenMW

Post by heilkitty »

Well, it's 33 commits behind master, so I'm kinda cautious.
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heilkitty
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Re: Distant Lands and OpenMW

Post by heilkitty »

Is this radial fog glitching out? https://youtu.be/PASCwuXQbag (notice the Dwemer tower disappearing, when you look straight on it)
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