Cooperation with SKSE devs?

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Yacoby
Posts: 119
Joined: 30 Sep 2011, 09:42

Re: Cooperation with SKSE devs?

Post by Yacoby »

Zini wrote:So much discussion about scripting going on ;) Maybe I should write down my designs for post-1.0 improvements before we reach OpenMW 1.0 so these discussions have a basis we can work with. I have them worked out mostly anyway.
Possibly a good idea. Although if current things are anything to go by be prepared for some serious debate :)
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Zini
Posts: 5538
Joined: 06 Aug 2011, 15:16

Re: Cooperation with SKSE devs?

Post by Zini »

Okay. That will take a while though.
ezzetabi
Posts: 407
Joined: 03 Feb 2012, 16:52

Re: Cooperation with SKSE devs?

Post by ezzetabi »

Yacoby wrote:(I vote we steal as many design ideas from Python as possible ;) )
2nd vote. :)
rguy
Posts: 11
Joined: 16 Feb 2012, 12:38

Re: Cooperation with SKSE devs?

Post by rguy »

3rd voice for python influencing the scripting language.
But won't that be this topic : http://openmw.org/forum/viewtopic.php?f=6&t=437
Yacoby
Posts: 119
Joined: 30 Sep 2011, 09:42

Re: Cooperation with SKSE devs?

Post by Yacoby »

rguy wrote:But won't that be this topic : http://openmw.org/forum/viewtopic.php?f=6&t=437
That was a off topic debate over confusion as to the exact meaning of pass by value.

I am sure that I get far more worked up over something that matters and isn't done for the sake of it.
ezzetabi
Posts: 407
Joined: 03 Feb 2012, 16:52

Re: Cooperation with SKSE devs?

Post by ezzetabi »

And anyhow it is a post 1.0 feature.
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