Render each frame in different cores.
Posted: 30 Oct 2017, 14:31
I had an idea.
How about detecting the number of cores of the CPU in engine.cpp and processing each call to frame() in a different core to improve the performance?
It's a good idea? Or isn't possible because dependencies between frames?
I will try to compile the code, I'm starting with it. Noob.
How about detecting the number of cores of the CPU in engine.cpp and processing each call to frame() in a different core to improve the performance?
It's a good idea? Or isn't possible because dependencies between frames?
I will try to compile the code, I'm starting with it. Noob.