funny bug with paralyze NPCs :)

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argonvegell
Posts: 214
Joined: 08 Dec 2015, 23:45

funny bug with paralyze NPCs :)

Post by argonvegell » 07 Feb 2016, 17:12

Xubuntu 14.04
OpenMW 0.38 Daily Build

After hitting someone with the Daedric Crescent, it paralyzes the NPC on strike, but sometimes, the paralyzed NPC's head would spin, sometimes fast and sometimes slow, like Regan from the Exorcist :)

I laughed my ass off when it happens :)

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bahamut
Posts: 35
Joined: 16 Apr 2014, 11:46

Re: funny bug with paralyze NPCs :)

Post by bahamut » 07 Feb 2016, 19:21

argonvegell wrote:Xubuntu 14.04
OpenMW 0.38 Daily Build

After hitting someone with the Daedric Crescent, it paralyzes the NPC on strike, but sometimes, the paralyzed NPC's head would spin, sometimes fast and sometimes slow, like Regan from the Exorcist :)

I laughed my ass off when it happens :)
I demand a video!

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NatalieN
Posts: 43
Joined: 30 Nov 2015, 21:32

Re: funny bug with paralyze NPCs :)

Post by NatalieN » 07 Feb 2016, 20:28

Got it here: https://www.youtube.com/watch?v=nVcY5xwmBw4

Reproduced at 0:36, 2:45, 3:57, and a few other times. Using yesterday's daily.
Please consider donating to Scrawl's Patreon and Ace's Nightly to help support OpenMW's development.

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Atahualpa
Posts: 1128
Joined: 09 Feb 2016, 20:03

Re: funny bug with paralyze NPCs :)

Post by Atahualpa » 29 Feb 2016, 14:35

That's hilarious! :D

@argonvegell: Anyway, is this issue on the bugtracker? I remember there was a similar problem with bipedal creatures (see https://bugs.openmw.org/issues/2843). This ticket is closed but someone mentioned that NPCs were affected, too.

argonvegell
Posts: 214
Joined: 08 Dec 2015, 23:45

Re: funny bug with paralyze NPCs :)

Post by argonvegell » 29 Feb 2016, 14:51

Atahualpa wrote:That's hilarious! :D

@argonvegell: Anyway, is this issue on the bugtracker? I remember there was a similar problem with bipedal creatures (see https://bugs.openmw.org/issues/2843). This ticket is closed but someone mentioned that NPCs were affected, too.
I'm thinking this bug should be implemented on skeletal warriors, something like an Army of Darkness type of thing lol

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DestinedToDie
Posts: 1163
Joined: 29 Jun 2015, 09:08

Re: funny bug with paralyze NPCs :)

Post by DestinedToDie » 29 Feb 2016, 14:55

+1 to spinning skeleton heads.

Only skeletons are totally immune to paralyzation in Morrowind, are they not? If you want spinning heads, gotta mod them or make according animations for their heads to spin.

argonvegell
Posts: 214
Joined: 08 Dec 2015, 23:45

Re: funny bug with paralyze NPCs :)

Post by argonvegell » 29 Feb 2016, 15:02

DestinedToDie wrote:+1 to spinning skeleton heads.

Only skeletons are totally immune to paralyzation in Morrowind, are they not? If you want spinning heads, gotta mod them or make according animations for their heads to spin.
Just tested it out, I paralyzed a skeletal champion.

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DestinedToDie
Posts: 1163
Joined: 29 Jun 2015, 09:08

Re: funny bug with paralyze NPCs :)

Post by DestinedToDie » 29 Feb 2016, 15:12

Huh. Turns out I remembered it wrong. They are immune to poison, but not paralyze.

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