Interior too dark in openmw 0.35.0

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rombert
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Joined: 16 Mar 2015, 17:09

Interior too dark in openmw 0.35.0

Post by rombert » 16 Mar 2015, 17:36

Hi,

Just installed openmw 0.35.0 from the openSUSE repository. It looks and behaves great, so thanks for all the great work.

The only thing that really bothers me is that interiors ( buildings, underwater, caves ) are really dark and I can't see anything. This is amplified by the fact that I can't find a gamma slider.

I've liked two files, the first one if the Seyda Need exterior, another is a building interior from the same town. The difference is quite large IMO and makes it difficult to play.

Image

Image

Are others seeing this? Is there a workaround?

Thanks,

Robert

Chris
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Joined: 04 Sep 2011, 08:33

Re: Interior too dark in openmw 0.35.0

Post by Chris » 16 Mar 2015, 18:47

The images look perfectly fine to me. I can see things clearly in both. I'd recommend checking your system and/or monitor's brightness and contrast settings.

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raevol
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Re: Interior too dark in openmw 0.35.0

Post by raevol » 16 Mar 2015, 20:08


rombert
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Re: Interior too dark in openmw 0.35.0

Post by rombert » 16 Mar 2015, 21:39

Looks like the monitor was not well calibrated indeed.

Thanks for the help.

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raevol
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Re: Interior too dark in openmw 0.35.0

Post by raevol » 16 Mar 2015, 23:52

rombert wrote:Looks like the monitor was not well calibrated indeed.
No worries! It's a common thing, and it's hard to tell if you don't know what to look for.

Tinker
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Joined: 06 Mar 2013, 17:35

Re: Interior too dark in openmw 0.35.0

Post by Tinker » 17 Mar 2015, 09:45

I think about 99% of monitors are not calibrated, I check mine every month as I do a lot of photograph work and use icm files to colour profile my monitor, print and paper, from raevol's link my monitor is spot on but I still find some interiors to dark, I miss the gamma slider. Perhaps with osg we will get it back?
Arch Linux - rolling release, always up to date, often partly broken.

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psi29a
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Re: Interior too dark in openmw 0.35.0

Post by psi29a » 17 Mar 2015, 09:47

Interesting feature request, add this picture in an option to correct the gamma.

Wasteland2 does this, giving you almost the same by showing you bars of black and you have to adjust your gamma until you can the difference between all the bars.

I think The Dark Mod does this as well.

ezze
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Joined: 21 Nov 2013, 13:20

Re: Interior too dark in openmw 0.35.0

Post by ezze » 17 Mar 2015, 11:00

The Dark Mod does indeed, it is quite interesting because the calibrating IS PART of the tutorial level. You explore a room and through a window you see three writings and a overlay texts ask you to calibrate until you see only the first two. Similarly, there is a book and you are expected to see it nicely.

Tinker
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Joined: 06 Mar 2013, 17:35

Re: Interior too dark in openmw 0.35.0

Post by Tinker » 17 Mar 2015, 12:21

Feature request rejected as it is a duplicate of Bug #1983. So things might look brighter when the bug gets fixed.
Arch Linux - rolling release, always up to date, often partly broken.

Chris
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Re: Interior too dark in openmw 0.35.0

Post by Chris » 17 Mar 2015, 20:00

The biggest problem with setting gamma/contrast is that it's a system-wide setting. Change it in game, and it affects the whole desktop even when you're in windowed mode. This plays into the second problem that there's no reliable way for it to interact with the system; OpenMW's gamma/contrast sliders would not be able to appropriately reflect what the system has set, and the system likely would not be able to reflect what OpenMW sets (this is because, even though they're exposed as gamma/contrast sliders, it's actually manipulating per-color brightness maps). And thirdly, if OpenMW were to crash unceremoniously it would not be able to restore the original values, similar to how OIS wouldn't restore the system's key-repeat settings if it didn't close cleanly.

Given all that, it's IMO better to calibrate the monitor using whatever global system settings you have, and let OpenMW just use them instead of basically second-guessing what the system is set to.

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