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Re: Alpha blending problem

Posted: 16 Jul 2015, 09:22
by sandstranger
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Re: Alpha blending problem

Posted: 17 Jul 2015, 21:23
by sandstranger
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Re: Alpha blending problem

Posted: 17 Jul 2015, 22:13
by Xelasarg
No, please don't!!! :shock:
You've overcome obstacles like this in the past, and I'm confident you also will this time. :)

Re: Alpha blending problem

Posted: 17 Jul 2015, 22:19
by sandstranger
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Re: Alpha blending problem

Posted: 18 Jul 2015, 22:31
by raevol
Sandstranger, sounds like you are a little burnt out? Take a break for a few days and come back to it maybe? Hopefully someone can help with the C++ part of it too, we'll ask around?

Re: Alpha blending problem

Posted: 19 Jul 2015, 11:08
by sandstranger
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Re: Alpha blending problem

Posted: 20 Jul 2015, 19:03
by sandstranger
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Re: Alpha blending problem

Posted: 20 Jul 2015, 19:08
by DestinedToDie
Glad to see you're still working on this.

I remember seeing my little sister playing Minecraft on tablet. That game could be OpenMW instead.

Re: Alpha blending problem

Posted: 22 Jul 2015, 07:42
by sandstranger
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Re: Alpha blending problem

Posted: 22 Jul 2015, 07:52
by psi29a
sandstranger wrote:Well, my plan this week rebuild all openmv dependencies for armv7 arch, and if it's not against the law , I can send all openmw dependencies to google drive
You can do whatever you want so long as if anyone asks, you can point them to the source-code you used. :)