ap0 wrote:On the other hand, software patents are illegal in a lot of countries
That is badly worded, as software patents can't be illegal. Software patents are either enforceable or they are not. In this case, there are many countries don't recognize the patent claim over s3tc. Sadly the US is one that does as there are many potential users of OpenMW in the US that would be legally exposed.
sandstranger wrote:After many tests, I came to the conclusion that, performance on armv8 is much higher than on armv7
Also , armv8 provided full hardware floats support by default .
Even my cheap china Armv8 phone gives 15 - 20 fps with ogre gles 2 rendering
I have got new plan now .
1) Make app compatible only with android 5 and armv8
2) Add Armv8 dependencies to repository
3) Make app compatible with Ogre gles 3.0 instead 2.0
4) resolve app crashes with calling onPause , onResume java methods
5) use gcc auto parallelization in building
6) resolve bugs with graphics
7) something else ?
Sandstranger, have you introduced yourself to bolein? He is an Android developer looking to help. Perhaps you want to utilize his availability in your efforts.