Search found 1219 matches

by lysol
30 Oct 2020, 14:20
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 80
Views: 21617

Re: OpenMW 0.47.0

Well, I guess it is good to mention that the special handling of grass do not have the issues with the max 8 lights limit like the active grid paging has as of now.
by lysol
18 Oct 2020, 18:17
Forum: General Development
Topic: Lua scripting in OpenMW
Replies: 103
Views: 29333

Re: Lua scripting in OpenMW

Would it be possible to implement a native way for the engine to find the tool and use it then, without making the tool a dependency? I mean, instead of making it possible for scripts to find and run whatever app they want, just define in the engine that this certain app is ok and that scripts are a...
by lysol
25 Sep 2020, 08:52
Forum: Content Development
Topic: Translucent materials and lights
Replies: 5
Views: 1933

Re: Translucent materials and lights

Lights do actually get there, it's just that the shadow casting apparently doesn't realize that there shouldn't be any shadows cast from the glass. Or better yet, the shadow casted from there should be transparent. AnyOldName3 can probably elaborate and he should know if there is a way to fix this i...
by lysol
23 Sep 2020, 07:46
Forum: Feature Requests and Suggestions
Topic: Vampire hurt voice for player
Replies: 1
Views: 1280

Re: Vampire hurt voice for player

Hmm, interesting, never noticed that. I guess it is a matter if this is defined in the engine or in the esm format. If the latter, then it is a thing to be solved by mods.
by lysol
22 Sep 2020, 14:03
Forum: Feature Requests and Suggestions
Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
Replies: 427
Views: 205325

Re: Elder-scrolls IV Oblivion

Did you accidentally see some Gamebryo code or what?
by lysol
22 Sep 2020, 13:54
Forum: General
Topic: Microsoft buys Bethesda... What does it mean for OpenMW?
Replies: 16
Views: 4386

Re: Microsoft buys Bethesda... What does it mean for OpenMW?

The original engine is never touched by OpenMW, only the asset files are. Reverse engineering simply means that you try to figure out how something work, and then code a new thing based on the research with the goal of making it work the same way, even though you've never actually seen the original ...
by lysol
22 Sep 2020, 09:06
Forum: General
Topic: Microsoft buys Bethesda... What does it mean for OpenMW?
Replies: 16
Views: 4386

Re: Microsoft buys Bethesda... What does it mean for OpenMW?

Wow. But seriously, to me it means nothing. It's not like Bethesda was the bestest company ever either. OpenMW runs Morrowind assets, nothing more, so OpenMW will always be the libre alternative to play Morrowind, regardless of who is the owner of the company that once developed that game. Microsoft...
by lysol
21 Sep 2020, 19:35
Forum: General
Topic: Discussion regarding OpenMW's licence – GPL vs MIT, etc
Replies: 16
Views: 3804

Re: Discussion regarding OpenMW's licence – GPL vs MIT, etc

This got heavily off topic but the discussion is interesting. I split the topic up. Please continue discussing here.