Search found 887 matches

by Ace (SWE)
21 Jun 2021, 13:13
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

https://openmw.rgw.ctrl-c.liu.se/Releases/OpenMW-0.47.0-RC3-win64.exe is built from is built from 4 weeks old openmw https://gitlab.com/OpenMW/openmw/-/commit/d001299277afb8843d12b89f1f3fc3876566c539 that is not even a part of https://gitlab.com/OpenMW/openmw/-/commits/openmw-47 branch, and it does...
by Ace (SWE)
21 Jun 2021, 09:30
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

Guessing that 0.47 is going to need some modification of the build scripts, plenty more DLLs to include for the COLLADA support after all.
by Ace (SWE)
19 Jun 2021, 20:26
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

And finally gotten the RC3 build for OpenMW - along with deps - uploaded. COLLADA took a while to fight, luckily there were some prebuilts I could fall back on, with the caveat that there are now a few more DLLs included due to dependencies. Don't have any dae files on hand, so no idea if it'll work...
by Ace (SWE)
12 Jun 2021, 13:50
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

AnyOldName3 wrote: 12 Jun 2021, 01:22 Yay! There's an OpenThreads PDB now! It was missing from the previous OSG build.
Might've been due to the install bug I've now submitted a fix for upstream
by Ace (SWE)
10 Jun 2021, 21:53
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

The OSG builds in https://gitlab.com/OpenMW/openmw-deps/-/tree/main/windows haven't been updated. I wanted to see the build tested before doing anything else with the new VS2019 deps, but they're currently sitting on the same RadosGW/S3 bucket as the release; MyGUI 3.4.1: 32-bit ( pdbs ), 64-bit ( ...
by Ace (SWE)
10 Jun 2021, 15:36
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

Built up new Windows dependencies and a new 64-bit RC build;

https://openmw.rgw.ctrl-c.liu.se/Releas ... -win64.exe
by Ace (SWE)
26 May 2021, 15:34
Forum: Organisation and Planning
Topic: OpenMW 0.47.0
Replies: 180
Views: 188989

Re: OpenMW 0.47.0

Built up a 64-bit Windows RC off of a build server I had remote access to, don't actually have any way to test it myself though;

https://openmw.rgw.ctrl-c.liu.se/Releas ... -win64.exe
by Ace (SWE)
25 Jan 2021, 10:40
Forum: Feature Requests and Suggestions
Topic: Random landtexture rotation
Replies: 7
Views: 5756

Re: Random landtexture rotation

I've personally been using technique three as described in https://iquilezles.org/www/articles/texturerepetition/texturerepetition.htm for most of my texture needs, tends to do quite well and doesn't require anything but a shader and some setup. Haven't tested the results with using Morrowinds textu...
by Ace (SWE)
24 Jun 2020, 14:33
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 552
Views: 996155

Re: OpenMW Nightly builds

Something seems to be off with the builds which is causing them to sometimes not build in lockstep, at those times one of the architectures might be newer or older than the other for up to 24 hours. This can happen when a commit is pushed during the compilation - as the CI-designed build script I'm ...
by Ace (SWE)
21 Jun 2020, 09:26
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 191487

Re: OpenMW 0.46.0

Just pushed the 0.46.0 Windows package to Chocolatey as well, got delayed due to some breakages in my normal pipeline. Should be available from there to within a day or two depending on how the verification goes. Forgot to also mention that the Flatpak has been updated to 0.46.0 as well - along with...