Search found 102 matches
- 19 Feb 2017, 10:17
- Forum: General Development
- Topic: Where do I start?
- Replies: 5
- Views: 3314
Re: Where do I start?
Well, I would say first, if you are not already, get familiar with the original game, and look at the bug tracker for something you think you might be able to or interested to fix. You could also probably find various little things that aren't reported as bugs yet, and choose them instead. Then sear...
- 12 Feb 2017, 09:42
- Forum: Editor Development
- Topic: Atahualpa's coding adventures
- Replies: 13
- Views: 9974
Re: Atahualpa's coding adventures
I just saw this thread now. Welcome to the coding side of the project!
- 11 Feb 2017, 14:26
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1025303
Re: OpenMW Nightly builds
Glad you have figured it out. Well, when you have time maybe you can replace the bullet .7z files with the new ones. If you want I could even post here the ones I built that don't cause warnings. Anyway, thanks for letting me bug you about it.
- 10 Feb 2017, 17:23
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1025303
Re: OpenMW Nightly builds
Strange, I was sure I created .pdb files when I compiled Bullet the other day, but now none are being created. I'll post again if I figure it out. Edit: OK, so it did make them, I just didn't realize the location. For example, BulletCollision.pdb was in (build directory)\src\BulletCollision\BulletCo...
- 10 Feb 2017, 13:46
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1025303
Re: OpenMW Nightly builds
Ace, did you see my post here? viewtopic.php?f=6&t=4119
Do you think while you are preparing the new Bullet you could add in the .pdb files to make the debug build happy?
Do you think while you are preparing the new Bullet you could add in the .pdb files to make the debug build happy?
- 07 Feb 2017, 14:42
- Forum: General Development
- Topic: A few problems with the nightly build
- Replies: 9
- Views: 4304
Re: A few problems with the nightly build
Building with the Bullet version downloaded by the script, 2.83.7, I have the problem, while using 2.86 I don't. That's the only difference between the builds, so unless I'm making some kind of stupid mistake somewhere, the upgrade to Bullet fixes the issue.
- 07 Feb 2017, 14:16
- Forum: General Development
- Topic: A few problems with the nightly build
- Replies: 9
- Views: 4304
Re: A few problems with the nightly build
I wasn't even really aware of the Ubuntu one, since I'm not on Linux, but now I know! So I'll specify which one in the future.Updated: I see you mention appveyor and msvc, just for the sake of clarity in the future.. please mention which nightly builds.
- 07 Feb 2017, 14:12
- Forum: General Development
- Topic: A few problems with the nightly build
- Replies: 9
- Views: 4304
Re: A few problems with the nightly build
Ace's Windows builds Also I should maybe clarify that the only problem I know for sure with the nightly build is that it is stopped, and that the AppVeyor builds complain about missing .pdb files. The others would happen, I assume, based on building locally using the before_script.msvc.sh automated ...
- 07 Feb 2017, 14:08
- Forum: General Development
- Topic: A few problems with the nightly build
- Replies: 9
- Views: 4304
A few problems with the nightly build
There's a few problems with the nightly build that need addressing. One is that it seems to have stopped since d97e9cf, which was on Jan. 29. But even if it gets going again, currently it would have problems due, I assume, to the recent physics changes. Using the dependencies downloaded with the msv...
- 25 Jan 2017, 18:20
- Forum: General Development
- Topic: Better windows build instructions
- Replies: 19
- Views: 13716
Re: Better windows build instructions
Thank you for the script, by the way! Once those few things are set up its a quick and clean way to get things running.