Search found 442 matches

by sjek
31 Dec 2014, 13:09
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

got it working ^^ http://i.imgur.com/cSQ7ugs.jpg http://www.nexusmods.com/oblivion/mods/8698/? it needs dds file format to texturing and with that dds 2 converter got them to load. original picture needs to be resolutions 256x256; 512x512; 1024x1024... to work. otherwise gives not in power of two er...
by sjek
31 Dec 2014, 12:17
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

in block lits with right clicking on trinishape for exp. blocks -> insert -> trit -> texturingproperty

or nodes -> attach property -> texturing gives it directly to wanted tree
by sjek
31 Dec 2014, 11:55
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

yeah http://i.imgur.com/QXZpUE7.jpg http://tonytheslayer.webs.com/apps/forums/topics/show/5443704 step 3 gives for nifskope. need to add the texture in nifskope via nitexturingproperty for the game engine to recognize it. http://niftools.sourceforge.net/wiki/Blender/Quick_Start "in the 3D View,...
by sjek
30 Dec 2014, 22:36
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

thanks :) have tried that godzilla and it needs not to have uv wrapper textures in it to work trough nif conversion. other's give error messages http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics when taking 2.7 file to 2.49 the face and texture info is lost as a default. mesh surviv...
by sjek
30 Dec 2014, 18:52
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

was same for the simple cube..... http://niftools.sourceforge.net/forum/viewtopic.php?f=21&t=2661&p=19177 "it's because the material is attached to the object and not to the mesh. Yes, confusingly, blender has two ways for attaching materials to a mesh (I hope they got rid of this in Bl...
by sjek
30 Dec 2014, 17:09
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

and i thought this would be little easier... need to get 2.4.9 blender possibly, python 2.6.6 and pyffi 2.1.11. blender itself has the script in it's database but some has used it on the forums and they are partly invisible becos it doesn't support 4.0.0.2 anymore. oooooor just install nifskope.... ...
by sjek
30 Dec 2014, 16:50
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

well then normally it's on when distribution will be made and guessing that needs readme or some destription inside file. others can tell you more would say :) and yep the .nif file format is for 3d used in sid meier pirates and so niftools forum has kinda lot of info for that. gamebryo made it at 9...
by sjek
30 Dec 2014, 16:28
Forum: Join the team
Topic: I want to help
Replies: 69
Views: 32465

Re: I want to help

and if those (for distribution and law's and such sake) are ok there's couple of tools what you need. http://niftools.sourceforge.net/wiki/NifSkope for editing nif files in their format (morrowind uses 4.0.0.2 but is able basically handle meshes and textures + obacity + some others) and http://sourc...
by sjek
30 Dec 2014, 11:08
Forum: News
Topic: OpenMW 0.34.0 Released!
Replies: 11
Views: 18171

Re: OpenMW 0.34.0 Released!

Base is underway for joystick support in github but goes still next year as people come back from holiday :)
by sjek
29 Dec 2014, 12:20
Forum: General Development
Topic: [post-1.0] Scripting enhancemnts
Replies: 88
Views: 50970

Re: [post-1.0] Scripting enhancemnts

http://www.uesp.net/wiki/Tes3Mod:Alphabetical_Function_List like really........ :shock: ^^ https://wiki.openmw.org/index.php?title=Scripting_(status) yeah. which one would be good .? http://www.uesp.net/wiki/Tes3Mod:AIActivate even with that one some activator to flying or running around and other o...