Search found 107 matches
- 09 Mar 2017, 12:34
- Forum: General
- Topic: OSG ShadowMap
- Replies: 5
- Views: 3503
Re: OSG ShadowMap
But they will be implemented in 1.0 version? Right?
- 03 Mar 2017, 11:25
- Forum: Off Topic
- Topic: Hoping someday OpenMW can look this good
- Replies: 25
- Views: 13724
Re: Hoping someday OpenMW can look this good
See: http://imgur.com/a/1R61P Taken from: https://www.reddit.com/r/Morrowind/comments/5x461i/30_minute_modding_quick_guide_to_vanilla_friendly/ Looks perfect for me, nice DOF and shadows really add a lot to the game. It is vanilla with MGE XE and wotarcolored textures on some screens? I hope OpenMW...
- 26 Feb 2017, 00:18
- Forum: General
- Topic: PBR - Physics Based Rendering
- Replies: 28
- Views: 17941
Re: PBR - Physics Based Rendering
Do you know how to import trees and grass if I give you mesh and textures?Pherim wrote:It is needed to load the textures... anyway, if you need any help with getting meshes into the game, just ask.
Something like this, doing some tests.
http://i.imgur.com/JLFIxHq.png
http://i.imgur.com/vppKQmm.png
- 25 Feb 2017, 18:58
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1002021
Re: OpenMW Nightly builds
Can't start the latest build, this is what I get.
- 22 Feb 2017, 16:41
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 171584
Re: OpenMW 0.42.0
EDIT:
Nvm I will try...
Nvm I will try...
- 21 Feb 2017, 17:36
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1002021
Re: OpenMW Nightly builds
I downloaded installation on page 24, but that is for 0.40 as I see?
- 21 Feb 2017, 13:27
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1002021
Re: OpenMW Nightly builds
Then I was clearly trying to installing wrong version, can you direct me to the latest build?Capostrophic wrote:Something on your side, installs fine on mine. Anyway.MiroslavXO wrote:I can't even install latest win build.
ace plz
- 21 Feb 2017, 12:41
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1002021
Re: OpenMW Nightly builds
I can't even install latest win build.
- 17 Feb 2017, 19:36
- Forum: General
- Topic: PBR - Physics Based Rendering
- Replies: 28
- Views: 17941
Re: PBR - Physics Based Rendering
Yeah, I did not include .mlt thinking that you will not be able to open it. Ehehe I see my UV seams, but it works, even if it looks flat without other maps, it's nice to see it in the game. http://imgur.com/ZsSoK21 What I rly wanna try to do is concept of stalhrim dagger, that would be nice. @Ignis ...
- 17 Feb 2017, 18:08
- Forum: General
- Topic: PBR - Physics Based Rendering
- Replies: 28
- Views: 17941
Re: PBR - Physics Based Rendering
PBR doesn't give so much new possibilities for 3D-artists. Also, old reflection/glossiness pipeline is much more easy to work with. I think, current OpenMW render is pretty nice, for example: P.S.The only feature I would like to see is subsurface scattering maps. I guess it's personal preference, b...