Search found 448 matches
- 11 Dec 2014, 07:42
- Forum: General
- Topic: Morrowind Definitive Edition
- Replies: 32
- Views: 18117
Re: Morrowind Definitive Edition
You know what, if no one gives a shit then fine, I just wont do it... Are you happy now trolls? I wasn't even sure what happened here, as if in fact no one did give a shit (to quote the above), there was already 3 pages of discussion on this. Moving forward pretty well, if that was the case Shame. ...
- 01 Dec 2014, 01:14
- Forum: Join the team
- Topic: Amateur Artist/Illustrator looking to help
- Replies: 2
- Views: 2772
Re: Amateur Artist/Illustrator looking to help
Hello, Welcome to the forums. I am not a dev, nor an artist (in fact, most here question what I actually do do here...) Anyhow, some art oriented folk will reply with more info about this, please be patient. This place can take a little while for replies to post up, if they are not directly related ...
- 21 Nov 2014, 21:26
- Forum: General
- Topic: Not Sure Who To Talk To...
- Replies: 45
- Views: 21587
Re: Not Sure Who To Talk To...
tl;dr: RounCole isn't being ignored or rejected, And RounCole is starting and leading his own project which will interface with OpenMW by compiling and testing a collection of mods for use with OpenMW. Testing of mods is great, especially if they expose bugs in the current OpenMW engine. This is wh...
- 16 Nov 2014, 05:46
- Forum: General
- Topic: Morrowind Definitive Edition
- Replies: 32
- Views: 18117
Re: Creating 'Morrowind Definitive Edition' Looking For Part
I thought I might try to steer you to a place which might help you with both trying to find THE mod collection for morrowind, as well as testing out mods to see what works and what doesn't. Try going to fliggerty.com They are elder scrolls mod collectors and have even managed to collect a list of th...
- 23 Oct 2014, 07:12
- Forum: Off Topic
- Topic: What you are listening right now?
- Replies: 70
- Views: 32364
Re: Fun stuff
I know it was an acronym, but I meant that it does not sound at all menacing. beware the poodle attack. --- Reminds me of an old game, deathtrap dungeon (made by the same people who brought you tomn raider, I think). In that game, you could use a spell to summon explosive pigs that fly around and hu...
- 18 Oct 2014, 20:49
- Forum: Feature Requests and Suggestions
- Topic: Multiplayer Arena
- Replies: 12
- Views: 8290
Re: Multiplayer Arena
supposedly there was the ability to pipe to external programs in MWSE, and there was a talk once about making it so you could interface with another and then, in your game there would be an NPC that followed the controls of a dif player and hence multiplayer. It was all theory, but there was some di...
Re: Fun stuff
yep, I'm in IT and I always thought that the weird names they come up with tend to be scary sounding (heartbleed, shellshock), what were they thinking calling it poodle?
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- 10 Oct 2014, 03:47
- Forum: General
- Topic: Playthrough observations
- Replies: 48
- Views: 24876
Re: Playthrough observations
I am assuming that once we get the editor fleshed out, that you'll see newer versions of the morroind enhancements for NPCs such as the scheduler (people walking around in town and going in and out of various doors for stores and homes, and going to thier house and going to bed - locking up thier do...
- 10 Oct 2014, 03:43
- Forum: Feature Requests and Suggestions
- Topic: Combat - Dark Souls Features
- Replies: 16
- Views: 11394
Re: Combat - Dark Souls Features
Link here -> http://www.youtube.com/watch?v=8uyezxKMSF4MisterMannperson wrote:*imagines dark brotherhood flipping about throwing poisoned knives and backstab fishing, and cringes*
morrowind ninja attack!
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