what should I do with sections?
Also, when comparing the keys, should it be case sensetive?
Search found 96 matches
- 30 Mar 2012, 21:04
- Forum: General Development
- Topic: Write an Morrowind.ini to openmw.cfg converter
- Replies: 53
- Views: 28248
- 30 Mar 2012, 17:38
- Forum: General Development
- Topic: Write an Morrowind.ini to openmw.cfg converter
- Replies: 53
- Views: 28248
Re: Write an Morrowind.ini to openmw.cfg converter
is there some documentation for the ini and the cfg file syntax?
- 30 Mar 2012, 16:22
- Forum: General Development
- Topic: Write an Morrowind.ini to openmw.cfg converter
- Replies: 53
- Views: 28248
Re: Write an Morrowind.ini to openmw.cfg converter
Since there is no progress on the task I would like to take it. Did anything change? Is there something new?
- 28 Feb 2012, 13:10
- Forum: Organisation and Planning
- Topic: OpenMW 0.12.0
- Replies: 261
- Views: 103458
Re: OpenMW 0.12.0
i32 works for me. everything seems to be right.
- 19 Feb 2012, 15:12
- Forum: Off Topic
- Topic: What linux do you use?
- Replies: 15
- Views: 8562
Re: What linux do you use?
Ubuntu 11.10 64bit. I love unity.
- 07 Feb 2012, 19:30
- Forum: General
- Topic: We love Zini!
- Replies: 18
- Views: 16416
Re: We love Zini!
ack.
- 01 Feb 2012, 21:59
- Forum: General
- Topic: skyrim creation kit
- Replies: 1
- Views: 2790
- 31 Jan 2012, 22:13
- Forum: Support
- Topic: Building with debug libraries
- Replies: 7
- Views: 4983
Re: Building with debug libraries
works for me but I don't have the debug libs as well
- 31 Jan 2012, 12:17
- Forum: General Development
- Topic: Exit from start location bug
- Replies: 2
- Views: 1811
Re: Exit from start location bug
confirmed for the master branch edit: if you tell me where to search for the bug i'll look into it... edit2: in mwworld/world.cpp if (newGame) { // set new game mark mGlobalVariables->setInt ("chargenstate", 1); } without this line it works... also I don't find "chargenstate" any...
- 30 Jan 2012, 12:52
- Forum: General Development
- Topic: Animation
- Replies: 164
- Views: 91679
Re: Animation
19 fps with 5 npc's animated.
dont get the three on the stage to move:
"Runa->playgroup all 1" does not work
dont get the three on the stage to move:
"Runa->playgroup all 1" does not work