Search found 492 matches
- 09 Jun 2018, 12:03
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
Re: Invisible cursor when compiled from source (macOS)
I'm happy to let you know that I have a working fix: viewtopic.php?f=6&t=5202.
- 09 Jun 2018, 12:00
- Forum: General Development
- Topic: Software cursor decompression
- Replies: 2
- Views: 2480
Software cursor decompression
Since the old cursor decompression implementation doesn't work on the latest macOS, I've reimplemented it using SDL's software renderer. I took this code to implement software decompression. Although it states that OSG 3.6 is required, it seems to be working fine with OpenMW's OSG fork. It'd be grea...
- 27 May 2018, 14:52
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
Re: Invisible cursor when compiled from source (macOS)
https://bugs.openmw.org/issues/4424#note-7
TL;DR the method that OSG uses to create pbuffers on macOS is deprecated since macOS 10.7, no wonder it's no longer working in 10.13.
TL;DR the method that OSG uses to create pbuffers on macOS is deprecated since macOS 10.7, no wonder it's no longer working in 10.13.
- 24 May 2018, 21:10
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
- 20 May 2018, 19:33
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
Re: Invisible cursor when compiled from source (macOS)
To be precise, the error is occurring in these part of the code: https://github.com/OpenMW/osg/blob/2b4c8e37268e595b82da4b9aadd5507852569b87/src/osg/Geometry.cpp#L745-L755. "Warning: detected OpenGL error 'invalid framebuffer operation' at end of Geometry::drawImplementation()." gets print...
- 20 May 2018, 18:04
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
Re: Invisible cursor when compiled from source (macOS)
I debugged a bit and looks like glReadPixels is failing with GL_INVALID_FRAMEBUFFER_OPERATION.
- 06 May 2018, 21:14
- Forum: Support
- Topic: Invisible cursor when compiled from source (macOS)
- Replies: 8
- Views: 5489
Re: Invisible cursor when compiled from source (macOS)
I've run into the same issue after bumping macOS SDK version & dependency versions. Nothing suspicious in the openmw output/log. I'd appreciate any help. UPD after rereading the original post: it seems like the base SDK of the app itself might cause this. I suspect that setting base SDK to 10.13...
- 01 Dec 2017, 23:54
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 151624
- 01 Dec 2017, 00:23
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 151624
Re: OpenMW 0.43.0
Hi there, macOS build is coming tomorrow.
Well, technically, today.
Well, technically, today.
- 25 Oct 2017, 08:21
- Forum: Organisation and Planning
- Topic: OpenMW 0.43.0
- Replies: 260
- Views: 151624