Search found 523 matches
Re: On fonts
A while ago I convinced the author of EB Garamond, the font we used at the time (and still do in the launcher), to recreate a libre version of the Magic Cards font, with all the proper glyphs and such. He actually started working on it, but it seems he lost interest. It might be he didn't see the ne...
- 02 Jul 2014, 01:35
- Forum: General Development
- Topic: Android build openmw
- Replies: 193
- Views: 148742
Re: Android build openmw
The strange gibberish in your openmw.cfg suggests you are trying to run with non-English Morrowind installation files, please add an "encoding=" key to openmw.cfg with the correct encoding setting: --encoding arg (=win1252) Character encoding used in OpenMW game messages: win1250 - Central...
- 30 May 2014, 17:59
- Forum: Off Topic
- Topic: lgro is getting married??
- Replies: 15
- Views: 7450
Re: lgro is getting married??
Congratulations!
Something must've gone wrong with the wedding invitations, because I haven't received one yet!
Something must've gone wrong with the wedding invitations, because I haven't received one yet!
- 19 May 2014, 20:53
- Forum: General Development
- Topic: Unicode issues
- Replies: 6
- Views: 3673
Re: Unicode issues
Thanks greye! I noticed the problems with the launcher code when working on the wizard, and I used the correct function there. I hope this fixes the cyrillic path issue on Windows.
- 12 May 2014, 20:14
- Forum: Organisation and Planning
- Topic: OpenMW 0.30.0
- Replies: 259
- Views: 103869
Re: OpenMW 0.30.0
Another option would've been .confZini wrote:Some changes and Qt being a bit anal required a rename to opencs.ini.
Re: Git Help
This means there are local changes that haven't been committed yet.Jyby wrote:Git tells me to commit before I can merge.
- 03 May 2014, 18:45
- Forum: Feature Requests and Suggestions
- Topic: Connectors and aids for kits in the editor and/or autotiling
- Replies: 2
- Views: 2485
Re: Connectors and aids for kits in the editor and/or autoti
You mean snap to grid? The original Construction Set has that feature, and ours will too.
- 03 May 2014, 00:17
- Forum: Support
- Topic: Xubuntu 14.04 openMW won't start
- Replies: 11
- Views: 5624
Re: Xubuntu 14.04 openMW won't start
Do other OpenGL applications work? glxgears for example?
- 03 May 2014, 00:14
- Forum: Off Topic
- Topic: What you are listening right now?
- Replies: 70
- Views: 32497
- 30 Apr 2014, 23:42
- Forum: General Development
- Topic: C++11
- Replies: 114
- Views: 75304
Re: C++11
Make sure you're not working with a shallow git clone, clone the complete repository or do "git fetch --tags" because our CMake file needs the tags (from the main repository!) to determine the version.