I thought that it could be released for android, but not shown using morrowind datafiles.
https://wiki.openmw.org/index.php?title ... 1408221122
Did I understand it wrong?
Search found 117 matches
- 25 May 2015, 10:40
- Forum: Join the team
- Topic: I'd love to help on Android.
- Replies: 4
- Views: 4390
- 06 May 2015, 02:19
- Forum: Feature Requests and Suggestions
- Topic: Greyed out dialogue options
- Replies: 24
- Views: 11450
Re: Greyed out dialogue options
I definitely support this. Having to click on 100 different topics for almost every npc was a lot worse than the "terrible combat system" that some people hate so much.
- 04 May 2015, 11:04
- Forum: Feature Requests and Suggestions
- Topic: Extra Scripting Functions
- Replies: 21
- Views: 12985
Re: Extra Scripting Functions
If you don't know, there was actually thread about that, and it even produced some basic python and lua functionality.Golken wrote:I believe the above can be done via LUA.
viewtopic.php?f=6&t=2713&hilit=python
https://wiki.openmw.org/index.php?title ... _Extension
- 25 Mar 2015, 11:51
- Forum: Feature Requests and Suggestions
- Topic: Suggestion for a better modding experience
- Replies: 2
- Views: 2428
Re: Suggestion for a better modding experience
Animations via console In ESO animations can be triggered via script (like, crying or sitting or eating an apple...), an this makes NPC look more alive . It would be great to have something like that in OpenMW too if that's possible, commands that can be used by modders while scripting to make char...
- 09 Mar 2015, 15:32
- Forum: General
- Topic: TrueType font for OpenMW
- Replies: 42
- Views: 26589
Re: TrueType font for OpenMW
Thanks, looks great.Isaskar wrote:Whoops! This one should be all right.
- 08 Mar 2015, 22:55
- Forum: General
- Topic: TrueType font for OpenMW
- Replies: 42
- Views: 26589
Re: TrueType font for OpenMW
Have you uploaded the right file? It doesnt look like anything changed. (Even the hash is the same)Isaskar wrote: Sure! Here's a version with Czech diacritics. I made it in like 10 minutes so don't come complaining if it looks terrible, I'd have paid more attention if there was an official translation.
- 08 Mar 2015, 16:40
- Forum: General
- Topic: TrueType font for OpenMW
- Replies: 42
- Views: 26589
Re: TrueType font for OpenMW
Wow, thats nice. Would it be hard to add czech diacritic (ěščřžýáíéúů etc.)? I dont think there is alot of people that still play czech version of morrowind (since it breakes quests), but if adding czech diacritic is easy, then why not?