Search found 1420 matches

by Greendogo
26 Mar 2012, 04:19
Forum: Organisation and Planning
Topic: OpenMW 0.13.0
Replies: 209
Views: 81453

Re: OpenMW 0.13.0

That's a great video WeirdSexy, you have a great voice, so keep making more videos m'kay?
by Greendogo
26 Mar 2012, 04:01
Forum: General Development
Topic: OpenMW Font
Replies: 15
Views: 14554

Re: OpenMW Font

Yeah, I knew that, silly me! I'm always trying to keep future compatibility with total conversions and large mods in mind.
by Greendogo
26 Mar 2012, 02:58
Forum: Infrastructure
Topic: FAQ
Replies: 5
Views: 3344

Re: FAQ

If it's outdated and has broken links maybe it should be fixed, eh Embrace Unity?
by Greendogo
26 Mar 2012, 02:55
Forum: General Development
Topic: git status
Replies: 9
Views: 4553

Re: git status

Why don't you sticky a list of reminders at the top of this sub-forum for developers? I notice you occasionally make mini announcements here but they get lost in time.
by Greendogo
26 Mar 2012, 02:53
Forum: General Development
Topic: OpenMW Font
Replies: 15
Views: 14554

Re: OpenMW Font

Are fonts used in vanilla MW referred to by name is scripts (Magic Cards and the Daedric Font) in a way that someone using Digital Monk's font creation utility can make additional "fnt" files for use in a mod or total conversion? Or, on the reverse, are they hard-coded with those names so ...
by Greendogo
24 Mar 2012, 20:10
Forum: General Development
Topic: OGRE 1.8
Replies: 38
Views: 21310

Re: OGRE 1.8

Here's Ogre's page about what to do with bugs. If you haven't already registered on their forums, you should, since each one of you is working on an Ogre related project and this also gives you access to posting bugs in their bug tracker.
by Greendogo
24 Mar 2012, 02:44
Forum: General Development
Topic: Launcher openmw.cfg problem
Replies: 8
Views: 3495

Re: Launcher openmw.cfg problem

Could you guys maybe release a 0.12.1 or something with this bugfix? It would be nice not having issues with the launcher, if that is indeed what this fixes.

edit: from the look of things on github I may not need to wait much longer anyway, so never mind I suppose.
by Greendogo
23 Mar 2012, 10:17
Forum: General Development
Topic: Physics improvement
Replies: 272
Views: 85937

Re: Physics improvement

That sounds hilariously glitchy.
by Greendogo
21 Mar 2012, 23:12
Forum: General Development
Topic: OpenMW Font
Replies: 15
Views: 14554

Re: OpenMW Font

PVDK, did you ever get the .fnt files located in a Morrowind installation to be usable? I know there was the question of copyright when it came to using the TTF version of Magic Cards located on the internet, but using the .fnt file that is included in an install was the plan, right? If not, Digital...
by Greendogo
19 Mar 2012, 10:03
Forum: General Development
Topic: Dialogue GUI/System
Replies: 105
Views: 51577

Re: Dialogue GUI/System

If you don't remember whether quest information disappears or not, just start a new game and finish Fargoth's quest or the tax collector's quest (the one where you find the tax collector's body in a nearby bog and report it to the lady in the lighthouse). You guys are playing around with the journal...