Search found 52 matches

by Eli2
04 Dec 2017, 01:44
Forum: General
Topic: CPU and Single Core Implications
Replies: 93
Views: 42009

Re: CPU and Single Core Implications

... why would you prioritize features and quests and mechanics over the core stability and efficiency of the game engine it'self? Without "quests and mechanics" there is no game to optimize. Stability is a priority and crashes are rare. Optimized code can be harder to change, slowing down developme...
by Eli2
01 Feb 2016, 00:15
Forum: General
Topic: Openmw performance and testing so far
Replies: 31
Views: 10373

Re: Openmw performance and testing so far

I have been looking at the develop branch of the blender nif plugin for the last two days.
I can tell you it is not ready for use and it makes no sense to use it if you want to get any work done.
You have to use the version for blender 2.49.
by Eli2
29 Jan 2016, 14:45
Forum: Organisation and Planning
Topic: Blender addon
Replies: 9
Views: 4801

Re: Blender addon

The basic idea would be to fork the 2.49 nif addon, strip all non mw stuff then port to the latest blender version.
by Eli2
29 Jan 2016, 14:31
Forum: Organisation and Planning
Topic: Blender addon
Replies: 9
Views: 4801

Blender addon

With the renewed activity around the example suite, i have been looking at the asset pipeline for openmw. The current version of the niftools blender addon seems incomplete and buggy. A working export requires an old blender version. One solution would be to create an OpenMW specific blender addon. ...
by Eli2
09 Aug 2015, 14:23
Forum: Organisation and Planning
Topic: OpenMW 0.37.0 (?)
Replies: 370
Views: 137604

Re: OpenMW 0.37.0 (?)

What is missing for a release ?
Any blockers ?
by Eli2
29 Jan 2015, 16:40
Forum: News
Topic: The Year of OpenMW
Replies: 8
Views: 9043

Re: The Year of OpenMW

It just this dose not seem like a 0.35 to me when tested it a .90 maybe! This seems to be a common misconception: As soon as the game is ready, the version will switch to 1.0, no matter what version it was before. If you want to get a sense about how far the project is, you should look at: https://...
by Eli2
02 Aug 2014, 23:59
Forum: Editor Development
Topic: Debugging model
Replies: 1
Views: 1972

Re: Debugging model

by Eli2
02 Aug 2014, 21:42
Forum: General Development
Topic: Android build openmw
Replies: 193
Views: 112758

Re: Android build openmw

sandstranger wrote: now I'm still a criminal ?
From my point of view you never were.

Can we please finally lock this?
by Eli2
02 Aug 2014, 19:04
Forum: General Development
Topic: Android build openmw
Replies: 193
Views: 112758

Re: Android build openmw

Demorde wrote:OpenMW is released under GNU GPLv3, by the terms of the license he is required to release the source for all his modifications since he released a binary.
Do you really think anyone on the team would enforce this?

Maybe this thread should be closed.
by Eli2
27 Jan 2014, 01:30
Forum: Infrastructure
Topic: News has many many many typos
Replies: 26
Views: 11000

Re: News has many many many typos

MortimerMcMire wrote:Well this turned out well, problem solved for the future.
I currently don't see a solution or a positive result.
Regular new content on the main page is important.
Memes as many other unconventional stylistic choices should be used with care.