Microsoft is horrible at ads. No matter what the colour of everyone's skin is, in their ads everyone is white.
And Windows 7 isn't that bad for an average consumer like me.
Search found 642 matches
- 28 Apr 2012, 17:29
- Forum: Off Topic
- Topic: topic to flame MS and DX11
- Replies: 23
- Views: 10544
- 26 Apr 2012, 16:59
- Forum: Off Topic
- Topic: topic to flame MS and DX11
- Replies: 23
- Views: 10544
Re: Ogre3d GSoC
What's so bad about DirectX 11?sirherrbatka wrote:omg, omg, omg DX11!!!!!!!!!!!!!!!!!!!!1111111111111111111111111111oneoneone
fap! FAPFAPFAPFAP!
Ok, now all DX hype was released and let's all windows fanboys stop.
- 25 Apr 2012, 19:26
- Forum: Organisation and Planning
- Topic: OpenMW 0.14.0
- Replies: 115
- Views: 46285
Re: OpenMW 0.14.0
Opening each video with the same shot would be nice actually. Vivec cantons are very recognizable, of course, so that's an option, and it goes well with the little introtalk you do. That intro is good, by the way. Perhaps a short recap of what we saw in the last version. "After doing x and y fo...
- 22 Apr 2012, 13:56
- Forum: Organisation and Planning
- Topic: Projected release date with all currently-planned features.
- Replies: 23
- Views: 39896
Re: Projected release date with all currently-planned featur
Brainfuck will be the scripting language.Yacoby wrote:The bigger problem I see is 1.1, which will (I assume) take several years after the release of 1.0 due to arguing over the scripting language
Discussion over.
- 22 Apr 2012, 11:04
- Forum: Off Topic
- Topic: The Future is WOW
- Replies: 3
- Views: 2892
Re: The Future is WOW
As a voice actor I especially find the lipsyncing part very interesting. Just to think that perhaps, someday in the future, OpenMW will support voice acting... I'd be all over that if that would ever happen.
- 19 Apr 2012, 12:52
- Forum: Infrastructure
- Topic: forum theme
- Replies: 24
- Views: 11203
Re: forum theme
we_universal would've been nice if it weren't for the incredible brightness. The reason I kinda like the skin we have now is because it's easy on the eyes.
- 15 Apr 2012, 15:25
- Forum: General
- Topic: State of the Game, April 12, 2012
- Replies: 11
- Views: 8099
Re: State of the Game, April 12, 2012
Well, this thread was certainly handy for us newsposters. Thanks, guys.
- 29 Mar 2012, 00:49
- Forum: General Development
- Topic: Physics improvement
- Replies: 272
- Views: 86001
Re: Physics improvement
Is that what makes the floor feel slippery?gus wrote:Great work!
I think the gravity is a little too low btw.
- 29 Mar 2012, 00:41
- Forum: General Development
- Topic: OGRE 1.8
- Replies: 38
- Views: 21338
Re: OGRE 1.8
Ah, ok, that explains it. Thanks. I'm still impressed though, this is one hell of a development pace I'm witnessing. No kidding. I found this thing completely as an outsider. I started checking the youtube channel regularly, but the updates were slow. I wondered if the devs were doing anything at a...
- 11 Feb 2012, 16:15
- Forum: Organisation and Planning
- Topic: PR Team for OpenMW
- Replies: 104
- Views: 47068
Re: PR Team for OpenMW
Thanks, that will be useful. If the original uploader deletes the video from their page, will it still be viewable on the mirrored channel? It should be. The intent of the feature is allowing other people to remix or edit the original video. Remixes going down with the original would be kind of wei...