Search found 90 matches

by testman
11 Mar 2019, 19:09
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 261212

Re: OpenMW 0.45.0

Confirmed bad config on my side then.

0.45.0 compiles and works fine. Ship it.
SHIP IT!
by testman
11 Mar 2019, 18:35
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 261212

Re: OpenMW 0.45.0

64Bit RC5 starts and runs fine. Character creation and other tested mechanics work as expected. I would however like to point out that for me, underscores are not showing up in developer console. https://i.imgur.com/QNxNPPl.png (I typed "gold_001" and "Glass dagger", both valid I...
by testman
09 Mar 2019, 19:50
Forum: Feature Requests and Suggestions
Topic: Fill Map Command
Replies: 8
Views: 5499

Re: Fill Map Command

Oh, you mean the tiles? There is a command that makes all the marked locations appear, but I am not aware of a command that would display whole map as explored. Thing is that those tiles are not just displayed, they are "drawn". Meaning that if you take a pillow, place it at the border of ...
by testman
07 Mar 2019, 17:22
Forum: General
Topic: OpenMW History and Timeline
Replies: 28
Views: 17573

Re: OpenMW History and Timeline

Wait, didn't SCALE 17x start today? I assume no OpenMW talks there this year. Maybe with all the developments that happened since SCALE 12x you dudes from around there could go visit there next year and present the OpenMW awesomeness. Maybe even have TES3MP running on few laptops there to demonstrat...
by testman
07 Mar 2019, 17:15
Forum: Off Topic
Topic: A tale of two MP mods - openMW/TES3MP and Skyrim Together
Replies: 14
Views: 9253

Re: A tale of two MP mods - openMW/TES3MP and Skyrim Together

Sorry to disappoint you, but you are late to the party.
The video that you linked is almost two weeks old now.
You can go explore around the internet if you want to see what happened.
I do however think it is very good that OpenMW / TES3MP got more attention because of that.
by testman
01 Mar 2019, 20:52
Forum: Support
Topic: [Solved] [compiling] cmake cant find osgPlugins.
Replies: 8
Views: 3948

Re: [compiling] cmake cant find osgPlugins.

What distro are you on exactly? Like Capostrophic said, you need to install the development packages in order to compile. Usually such packages have name with "-dev", "-devel" or "-development" at the end. If you don't know what you are looking for, tell us what distro ...
by testman
24 Feb 2019, 16:19
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 261212

Re: OpenMW 0.45.0

I tested 64bit RC4 from the post above.
Appears to be working very well.
by testman
22 Feb 2019, 14:31
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 261212

Re: OpenMW 0.45.0

Linux 64bit works well 👍
by testman
14 Feb 2019, 23:16
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 261212

Re: OpenMW 0.45.0

64bit RC2 for Linux starts and runs fine. 👍 I also ran RC2 for macOS inside macOS VM, and it does appear to be running normally if I load some game. It is probably the issue with whole thing being in VM, but in both 0.44.0 release and in RC2 the intro part with Juib and guard does not work properly ...
by testman
28 Dec 2018, 22:46
Forum: Example-Suite
Topic: Rethinking the Example Suite
Replies: 32
Views: 38695

Re: Rethinking the Example Suite

Any updates / progress regarding the Example suite?