Search found 4989 matches

by psi29a
18 Dec 2012, 09:19
Forum: Organisation and Planning
Topic: OpenMW 0.20.0
Replies: 177
Views: 90579

Re: OpenMW 0.20.0

The 'awesome' award should go to WeirdSexy for not only lending his voice to OpenMW and making the videos but also through the making of the videos is also our #1 play tester and bug/regression finder. The amount of time and energy you have put into the project is highly valuable. Three cheers for W...
by psi29a
16 Dec 2012, 01:17
Forum: Organisation and Planning
Topic: OpenMW 0.20.0
Replies: 177
Views: 90579

Re: OpenMW 0.20.0

WeirdSexy wrote:Video will be uploaded by the end of the day, but it might be after you boys in Europe go to bed ;)
+1 :lol:
by psi29a
15 Dec 2012, 03:36
Forum: Organisation and Planning
Topic: OpenMW 0.20.0
Replies: 177
Views: 90579

Re: OpenMW 0.20.0

Source package used: https://launchpad.net/~openmw/+archive/openmw/+files/openmw_0.20.0.orig.tar.bz2 Do you want me to upload this one as our source release? Does it have shiny, or whatever that confounded thing is? ;). Launchpad wouldn't build otherwise, so I'm going to assume that it is 'safe'. :P
by psi29a
14 Dec 2012, 19:47
Forum: Support
Topic: updated from ppa; crashes at startup
Replies: 4
Views: 2835

Re: updated from ppa; crashes at startup

What does "installed manually " mean? Openmw pulls in the other two debs when installed with apt. I can validate that it works on precise with an old laptop, direct from ppa.
by psi29a
14 Dec 2012, 17:38
Forum: Support
Topic: updated from ppa; crashes at startup
Replies: 4
Views: 2835

Re: updated from ppa; crashes at startup

Can someone else verify this with Precise? OpenMW works fine (as in I cannot reproduce that error) on Quantal 12.10. Can you check that these files exist? /usr/share/games/openmw/resources/mygui/openmw_map_window.layout /usr/share/games/openmw/resources/mygui/openmw_map_window_skin.xml Did you insta...
by psi29a
14 Dec 2012, 14:03
Forum: Organisation and Planning
Topic: OpenMW 0.20.0
Replies: 177
Views: 90579

Re: OpenMW 0.20.0

Quantal builds are ready (and tested), precise and oneiric are building now.
https://launchpad.net/~openmw/+archive/openmw/+packages

Source package used:
https://launchpad.net/~openmw/+archive/ ... ig.tar.bz2

Cheers!
by psi29a
14 Dec 2012, 11:54
Forum: Support
Topic: Aborts during startup
Replies: 6
Views: 3310

Re: Aborts during startup

Just so you know, bullet has nothing to do with Ogre. Mygui does, so recompiling mygui against 1.8 makes sense.
by psi29a
14 Dec 2012, 09:23
Forum: Support
Topic: Aborts during startup
Replies: 6
Views: 3310

Re: Aborts during startup

I think so, you may have compiled against 1.8 headers, but your libs that OpenMW need to use (because you compiled against 1.8) are something else. You're best bet is to either purge the whole ogre lot and install just the 1.8. If that isn't an option, try compiling statically against Ogre.
by psi29a
14 Dec 2012, 09:02
Forum: Organisation and Planning
Topic: OpenMW 0.20.0
Replies: 177
Views: 90579

Re: OpenMW 0.20.0

I ran with anti-aliasing turned off for the last three months because I thought it would improve performance (however, it doesn't, or it is negligible). I can imagine people looking to similarly improve their own performance would like to know that anti-aliasing in the off position is likely to be ...
by psi29a
14 Dec 2012, 08:59
Forum: Support
Topic: Aborts during startup
Replies: 6
Views: 3310

Re: Aborts during startup

Woah, looks like you've been mixing and matching Ogre libs. /tmp/buildd/ogre-1.8-1.8.0+dfsg1/OgreMain/src/OgreResourceGroupManager.cpp (line 756) 09:39:35: OGRE EXCEPTION(2:InvalidParametersException): Invalid box. in GLXWindow::copyContentsToMemory at /tmp/buildd/ogre-1.7.4+dfsg1/RenderSystems/GL/s...