Search found 260 matches

by jvoisin
12 May 2012, 12:58
Forum: General Development
Topic: Issue with collision
Replies: 8
Views: 4246

Re: Issue with collision

I still get stuck.
by jvoisin
12 May 2012, 00:53
Forum: General Development
Topic: Issue with collision
Replies: 8
Views: 4246

Re: Issue with collision

Ho, by the way, when you're walking outside, you can walk through grass; you get stuck instead.
by jvoisin
10 May 2012, 10:19
Forum: General
Topic: OpenMW love
Replies: 57
Views: 23325

Re: OpenMW love

From our moddb page : PUT a coop multyplayer in that game!!!!!! atlest for 2 players!!!!! i dont whant to hear about"i like rpg to be single" if you dont like it play alone!!!!!!!!!! IF YOU DONT PUT A COOP MULTYPLAYER GAME FUCK YOU!!!! i whant to coplete the this game in coop me and my fri...
by jvoisin
07 May 2012, 13:12
Forum: Support
Topic: Graphical glitches on Intel HD 3000
Replies: 4
Views: 3278

Re: Graphical glitches on Intel HD 3000

Ho, nice, thermal vision !
by jvoisin
06 May 2012, 16:31
Forum: Support
Topic: [SOLVED] Gentoo Git build
Replies: 12
Views: 6872

Re: [SOLVED] Gentoo Git build

Yes, Balmora is a framerate killer for now, this is known.

About your "concern" in Gnisis : when the console is activated, a lot of computations (physics, animations, ...) are turned off (iirc), this is why you've got a big increase in your fps.
by jvoisin
04 May 2012, 10:53
Forum: Feature Requests and Suggestions
Topic: GPS
Replies: 0
Views: 2146

GPS

To facilitate testing, it could be great to have a GPS in the fps window , like (if I remember correctly) the aedra project. What do you think ?
by jvoisin
04 May 2012, 00:48
Forum: Join the team
Topic: I want to help, but I need directions
Replies: 8
Views: 5142

Re: I want to help, but I need directions

if you know Qt, you can try the editor.
by jvoisin
30 Apr 2012, 17:07
Forum: Organisation and Planning
Topic: OpenMW 0.14.0
Replies: 115
Views: 46271

Re: OpenMW 0.14.0

Don't forget to update the web presence page on the wiki if you see an article about the release.
by jvoisin
25 Apr 2012, 14:29
Forum: Organisation and Planning
Topic: OpenMW 0.14.0
Replies: 115
Views: 46271

Re: OpenMW 0.14.0

Nice video, but : I think you should clearly indicate when you're showing the previous and the actual version, to avoid confusion. When you show that wireframe mode no longer affects interfaces stuffs, you should pop-up the inventory, because the HUD sole make not this feature obvious. We now have s...
by jvoisin
21 Apr 2012, 20:01
Forum: Example-Suite
Topic: Demo game data
Replies: 90
Views: 46454

Re: Demo game data

So, what is the state of the "demo cell" ?