Search found 36 matches
- 15 May 2014, 18:49
- Forum: General Development
- Topic: Trader Gold
- Replies: 31
- Views: 15207
Re: Trader Gold
Of course. But it is still an arbitrary mechanic . Where does the merchant stores the gold pool gold? Does he pull it out of his arse? Even if he did that, it should still be available for looting after he is killed . And surely robbing a rich merchant should be more profitable than robbing a poor ...
- 14 Feb 2014, 15:27
- Forum: Editor Development
- Topic: Icons: Visiual Metaphors
- Replies: 34
- Views: 24793
Re: Icons: Visiual Metaphors
A little. But we can replace book icon for books and scrolls with a scroll icon. I don't think this is a good idea. A user who wants to do something with books is thinking about books. With books on the brain, I'd bet you money that even knowing what the icons mean users wanting to mess with books ...
- 20 Jan 2014, 14:53
- Forum: General
- Topic: Specularity maps, Motion blur and Physics
- Replies: 26
- Views: 16602
Re: Specularity maps, Motion blur and Physics
... Peronally I quite like motion blur if it's subtle, these kind of effects help to remove the hard edges and sterility of decade old graphics, models and textures. DOF I can't take but many like it, it's also good for those who make movies from games. However I quite like a slight distant blur wh...
- 15 Jan 2014, 15:59
- Forum: Feature Requests and Suggestions
- Topic: Antialiasing
- Replies: 6
- Views: 5040
Re: Antialiasing
FXAA looks like a simple post-processing shader, and as such, I don't expect it to work very well (it's basically just a blur using an edge detection mask; it's not using any real sub-pixel qualities). SMAA doesn't look very good to me either, but I guess if you favor performance a bit more than im...
- 19 Sep 2013, 18:23
- Forum: Feature Requests and Suggestions
- Topic: Scriping feature request
- Replies: 9
- Views: 5009
Re: Scriping feature request
... Sure, there's some good possibilities, but also some dangers. Imagine playing over a network, or another slow device. Or on a system where storage is at a premium, or may not persist. Imagine a system that doesn't have writable file storage. Then you have to concern yourself with how to handle ...
- 15 Sep 2013, 16:10
- Forum: Feature Requests and Suggestions
- Topic: Marked Improvements, ?fixes
- Replies: 53
- Views: 34149
Re: Marked Improvements, ?fixes
I wouldnt ask these types of questions. This is a game where you have a mud crab merchant. The people at Bethesda have always been unique snowflakes. They made a game with a world the size of Britain where the tutorial breaks halfway through; then a game with one of the most fascinating settings si...