Search found 148 matches

by K0kt409P
08 Jun 2016, 11:28
Forum: Off Topic
Topic: OpenMW for TES1:Arena
Replies: 6
Views: 3642

Re: OpenMW for TES1:Arena

Uses FMOD for sound, so not really open source.
by K0kt409P
03 Jun 2016, 13:30
Forum: Example-Suite
Topic: What´s the point of the Example Suite?
Replies: 8
Views: 7600

Re: What´s the point of the Example Suite?

The reason why I've been active on the template and example suite is because I want it for upgrading OpenMW's status in Debian and Ubuntu from 'contrib' to 'main'. This means being a first-class citizen, FOSS game-engine, in the eyes of millions of Debian/Ubuntu users. Why is the example suit neces...
by K0kt409P
02 Jun 2016, 09:06
Forum: Example-Suite
Topic: Asset copyright clarity
Replies: 16
Views: 19950

Re: Asset copyright clarity

CC-BY-SA would stop me from adding my NPC animations, as from what I understand, my further work on it which I would use in my own game would also have to be licensed as SA. So maybe we´ll go with what JohnD is making instead? On the other hand, I can see how CC-BY-SA license makes some very good s...
by K0kt409P
16 May 2016, 08:36
Forum: General
Topic: Anyone getting white graphical blips?
Replies: 11
Views: 6369

Re: Anyone getting white graphical blips?

Could it be the ground textures not lining up properly? Does it occur with vanilla textures?
by K0kt409P
10 May 2016, 11:59
Forum: General
Topic: Morrowind confessions
Replies: 59
Views: 29405

Re: Morrowind confessions

I never understand sentences like "the game supports the joy(stick|pad) XYZ." Joy(stick|pad)s are just a set of buttons and axis what kind of support do you need a part of connecting game actions to each? It's about menu navigation. While navigating e.g. Morrowind's inventory screen via a...
by K0kt409P
27 Apr 2016, 08:54
Forum: General
Topic: Get data files from GOG setup without wine
Replies: 21
Views: 23474

Re: Get data files from GOG setup without wine

GOG installers are created with Inno Setup, and can be extracted with innoextract (which is created by the lead dev of the Arx Libertatis project). Since innoextract is free software, it could theoretically be integrated with OpenMW's installation wizard to support installing directly from the GOG i...
by K0kt409P
22 Apr 2016, 09:41
Forum: Feature Requests and Suggestions
Topic: Delay 1.0 untill all of MWSE is implemented
Replies: 44
Views: 25549

Re: Delay 1.0 untill all of MWSE is implemented

Is MWSE even on the roadmap in the first place? If memory serves, previous discussions about extending the scripting language have concluded that OpenMW will eventually need feature parity with MWSE, but that compatibility with MWSE is not likely to be a goal. In other words mods that require MWSE w...
by K0kt409P
21 Mar 2016, 14:57
Forum: Support
Topic: Morrowind Rebirth missing texture
Replies: 7
Views: 5878

Re: Problem with Mods

Not talking about any specific mods. Whether they are packaged in BSAs or consist of loose file shouldn't matter.
by K0kt409P
21 Mar 2016, 13:52
Forum: Support
Topic: Morrowind Rebirth missing texture
Replies: 7
Views: 5878

Re: Problem with Mods

Not the same bug after all, then. I'm not sure if OpenMW is supposed to be able to read bmp textures or not. Either way, you'd better open a ticket on the bugtracker.
by K0kt409P
21 Mar 2016, 12:44
Forum: Support
Topic: Morrowind Rebirth missing texture
Replies: 7
Views: 5878

Re: Problem with Mods

Sounds like bug #3180. Check your log file to see if the problematic textures are in fact TGAs. If they are, opening them and re-saving them with a program such as GIMP should solve the problem.