Converting American English to British English:
line 36 modeling -> modelling
line 91 defenseless -> defenceless
Loriel
Search found 179 matches
- 22 Mar 2016, 14:13
- Forum: Organisation and Planning
- Topic: [WIP] The Forgotten Release Commentaries
- Replies: 98
- Views: 59013
- 21 Mar 2016, 23:55
- Forum: Organisation and Planning
- Topic: [WIP] The Forgotten Release Commentaries
- Replies: 98
- Views: 59013
Re: [WIP] The Forgotten Release Commentaries
Looks good to me. Skimming through the transcript, the main issue I have is inconsistent spelling, between UK and US (e.g. modelling/modeling around lines 36 and 39). Which version are you aiming for? Then I will re-check against appropriate dictionary. Won't need any re-recording, but will change t...
- 20 Mar 2016, 09:27
- Forum: General
- Topic: openmw.cfg
- Replies: 1
- Views: 1370
Re: openmw.cfg
Depends on your OS.
See the "Location" section of the relevant wiki page at https://wiki.openmw.org/index.php?title=Settings
Loriel
See the "Location" section of the relevant wiki page at https://wiki.openmw.org/index.php?title=Settings
Loriel
- 10 Mar 2016, 09:49
- Forum: General
- Topic: OpenMW-PyLauncher - a mod indexer/manager written in python
- Replies: 5
- Views: 3437
Re: OpenMW-PyLauncher - a mod indexer/manager written in pyt
Adding bsa files would seem to be a useful extension.
Loriel
Loriel
- 10 Mar 2016, 09:46
- Forum: Feature Requests and Suggestions
- Topic: Change the numbering convention for the next release
- Replies: 11
- Views: 5938
Re: Change the numbering convention for the next release
The projects Main Page should be shouting something like: Main quest is 100% playable Tribunal and Bloodmoon are 100% playable All guild and temple quests are 100% playable Alll your favorite mods like XXXXX and YYYYY are 100% playable Advanced features like cell preloading and shaders are WIP (25%...
- 04 Mar 2016, 22:59
- Forum: Organisation and Planning
- Topic: [WIP] The Forgotten Release Commentaries
- Replies: 98
- Views: 59013
Re: [WIP] The Forgotten Release Commentaries
A few suggestions from a quick proofread of the text: Line 2: releaseof -> release of Line 2: "It does not only bring ..." suggest "It not only brings ..." Line 3: whooping -> whopping Line 14: "Our project is often mistaken to be ..." suggest "Our project is often...
- 16 Feb 2016, 16:12
- Forum: General
- Topic: a simple mod that doesn't work
- Replies: 3
- Views: 2295
Re: a simple mod that doesn't work
In the same vain, how can I contact people who are testing out mods for OpenMW? I want to help. The wiki's mod status page is probably the best place to start - https://wiki.openmw.org/index.php?title=Mod_status Just pick a mod that hasn't been reported, test it, and add the results to the wiki. Or...
- 30 Oct 2015, 08:32
- Forum: General
- Topic: Game Creation
- Replies: 11
- Views: 7229
Re: Game Creation
I believe that is the main long-term aim of the project - providing a game engine on which users can build their own game. Running Morrowind successfully on OpenMW is merely a short-term target, and removing all the Bethesda content is desirable to avoid licence restrictions. See the "OpenMW Ga...
- 27 Jul 2015, 15:09
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 156035
Re: OpenMW Game Template
I don't want to discourage the excellent work you are both doing, but it might be worth taking a moment to consider the scope of the Template project. Where should the Template end, and where should the Example Suite begin? In the initial post in this thread three areas were listed as immediate targ...
- 26 Jul 2015, 10:16
- Forum: Organisation and Planning
- Topic: OpenMW Game Template
- Replies: 198
- Views: 156035
Re: OpenMW Game Template
I do wonder though why it worked for Loriel. Loriel, did you have the fallback BSAs included? Did you see stars in the sky? Probably superseded by later posts, but: First attempt placed me in some Morrowind scenery. I therefore commented out the three bsas from the content entries in the config - M...