Search found 724 matches

by Capostrophic
05 May 2016, 20:18
Forum: Feature Requests and Suggestions
Topic: The Lost Features
Replies: 5
Views: 4409

Re: The Lost Features

All of these suggestions are belong to plugins, not the engine.
by Capostrophic
03 May 2016, 11:04
Forum: Off Topic
Topic: core question
Replies: 1
Views: 1850

Re: core question

Yes. It may use four threads: main thread, graphics thread, sound streaming thread and a thread for cells preloading, since the feature of preloading was implemented.
by Capostrophic
03 May 2016, 10:39
Forum: General
Topic: Benchmarks / Hardware Specs
Replies: 105
Views: 129629

Re: Benchmarks

Perhaps. But 30 fps in interiors is, say the least, unnatural. I have 20 to 40 FPS in Balmora and stable 60 FPS in interiors with entry-level GeForce 610M card on maximal possible "settings", save extending view distance beyond slider and loading more cells. :?
by Capostrophic
30 Apr 2016, 22:30
Forum: Support
Topic: White rocks Graphics glitch
Replies: 4
Views: 4120

Re: White rocks Graphics glitch

GreyFox wrote:You probably have a mod installed which puts specular maps.
It's not specular maps, it's environment maps, whole different thing.
by Capostrophic
30 Apr 2016, 22:09
Forum: General
Topic: Vivec retexture to show off/test shaders
Replies: 104
Views: 46702

Re: Vivec retexture to show off/test shaders

Not bad. 8-) Can't wait for "details".

Perhaps you should start a thread with a name like "lysol's retextures for shaders" (just an example), where you could throw your WIPs, concepts, screenshots etc.
by Capostrophic
26 Apr 2016, 20:33
Forum: General
Topic: Weird FPS behavior
Replies: 8
Views: 4684

Re: Weird FPS behavior

Press F3 two times if it happens again and make a screenshot.
by Capostrophic
26 Apr 2016, 18:54
Forum: General
Topic: Weird FPS behavior
Replies: 8
Views: 4684

Re: Weird FPS behavior

Perhaps CPU could no longer deal with physics and gave up.
by Capostrophic
21 Apr 2016, 17:58
Forum: Feature Requests and Suggestions
Topic: nif files
Replies: 1
Views: 2223

Re: nif files

It isn't atm.
by Capostrophic
21 Apr 2016, 10:26
Forum: Organisation and Planning
Topic: OpenMW 0.40.0
Replies: 243
Views: 118055

Re: OpenMW 0.40.0

I think the team wants to release 1.0 of both the engine and the CS at the same time. Zini noted that if main OpenMW reaches the "complete" (full morrowind.exe replacement) state, then there most probably would be OpenMW 1.0 and e.g. OpenMW-CS 0.4*.0. Only two years ago there was no Lockp...
by Capostrophic
20 Apr 2016, 20:27
Forum: Feature Requests and Suggestions
Topic: Command Line Argument for .cfg files
Replies: 5
Views: 4645

Re: Command Line Argument for .cfg files

If it were added, it would be stored in user settings.cfg. Ba-dum-tsh.