Search found 159 matches

by davidcernat
18 Jun 2022, 18:54
Forum: TES3MP
Topic: Arktwend and Myar Aranath
Replies: 10
Views: 4992

Re: Arktwend and Myar Aranath

I attached the clientVariableScopes.lua as a text file. Thanks. Okay, I get it. I forgot to make the clientVariableScopes table have keys when not using Morrowind.esm at all. Please change these lines: local clientVariableScopes = { globals = {} } Into these: local clientVariableScopes = { globals ...
by davidcernat
15 Jun 2022, 23:23
Forum: TES3MP
Topic: Arktwend and Myar Aranath
Replies: 10
Views: 4992

Re: Arktwend and Myar Aranath

Tobias44 wrote: 09 Jun 2022, 18:26 Hi David,
No I have not modified that file.
Can you show me your clientVariableScopes.lua anyway?
by davidcernat
09 Jun 2022, 12:50
Forum: TES3MP
Topic: Arktwend and Myar Aranath
Replies: 10
Views: 4992

Re: Arktwend and Myar Aranath

Your error is actually about a problem with reading the variable table from clientVariableScopes.lua

Have you modified that file?
by davidcernat
03 Jun 2022, 13:39
Forum: General Modding
Topic: Lua scripting getting started
Replies: 11
Views: 6304

Re: Lua scripting getting started

I think i've made a little headway. I've noticed the openMW launcher has a little pocket knife where you can go in and select plugins. the only things i see listed are file types .esp and .esm. i dont see the .lua files anywhere in the list. even though i've added the proper entries to the openmw.c...
by davidcernat
01 Jun 2022, 13:33
Forum: TES3MP
Topic: Server Crash after receiving package for Caius
Replies: 4
Views: 2342

Re: Server Crash after receiving package for Caius

Atkana's Cell Reset script was for a previous version of TES3MP. Try using one for the current version, like Learwolf's Cell Reset script.
by davidcernat
30 May 2022, 22:33
Forum: TES3MP
Topic: Respawn at place of Death
Replies: 2
Views: 2522

Re: Respawn at place of Death

Use these values in config.lua: config.defaultRespawn = nil config.respawnAtImperialShrine = false config.respawnAtTribunalTemple = false There's a line you need to change in serverCore.lua that's related to the server details in the server browser. (If you don't change it, the server will crash.) F...
by davidcernat
30 May 2022, 22:28
Forum: TES3MP
Topic: Server Crash after receiving package for Caius
Replies: 4
Views: 2342

Re: Server Crash after receiving package for Caius

This definitely doesn't happen in a freshly installed TES3MP. Perhaps you've modified config.lua in an incorrect way? Please provide a server log with the crash. If you're on Windows, server logs can be found in C:\Users\Username\Documents\My Games\OpenMW and their filenames start with "tes3mp-...
by davidcernat
31 Mar 2022, 15:17
Forum: TES3MP
Topic: Container/Looting Bug
Replies: 4
Views: 5026

Re: Container/Looting Bug

No. Look at the 0.8.0 release page on GitHub and read the last line.
by davidcernat
05 Mar 2022, 23:00
Forum: TES3MP
Topic: Container/Looting Bug
Replies: 4
Views: 5026

Re: Container/Looting Bug

A while ago, OpenMW made it so items in the world automatically recharge their enchantment charges slowly when you're in the same cell as them. This, however, is not something that should happen unilaterally on clients because those enchantment charges end up conflicting with the ones the server has...