Search found 159 matches

by davidcernat
30 Apr 2019, 18:47
Forum: TES3MP
Topic: Custom Script - Day/Night Cycle?
Replies: 4
Views: 7334

Re: Custom Script - Day/Night Cycle?

Find this line in serverCore.lua: https://github.com/TES3MP/CoreScripts/blob/6cbaf2b517be72fbaae4f1eaa3f875197d502c79/scripts/serverCore.lua#L169 Add something like this to that spot, to make the timescale higher during the night: -- Pass time faster if it's night if hourFloor >= 20 or hourFloor <= ...
by davidcernat
23 Apr 2019, 20:07
Forum: Off Topic
Topic: Modding-OpenMW.com -- Source Code Release
Replies: 7
Views: 6790

Re: Modding-OpenMW.com -- Source Code Release

ModdingOpenMWdotcom wrote: 21 Apr 2019, 18:46 I go by johnnyhostile on IRC and Discord, please say hello if you feel like it. And have a nice day!
This has made it into my Top 10 Anime Plot Twists.
by davidcernat
16 Apr 2019, 18:53
Forum: TES3MP
Topic: Connection Lost - Character-Specific
Replies: 4
Views: 7049

Re: Connection Lost - Character-Specific

Are you sharing faction ranks across all players in your config.lua?
by davidcernat
14 Apr 2019, 10:29
Forum: TES3MP
Topic: Connection Lost - Character-Specific
Replies: 4
Views: 7049

Re: Connection Lost - Character-Specific

You seem to have manually edited your factionReputation without closing the brackets correctly. Change this: "factionReputation":{ "mages guild":5, "factionExpulsion":[], into: "factionReputation":{ "mages guild":5 }, "factionExpulsion":[],
by davidcernat
04 Apr 2019, 22:21
Forum: Support
Topic: No audio [Windows 10]
Replies: 6
Views: 3309

Re: No audio [Windows 10]

Consider referring to this similar thread.
by davidcernat
27 Mar 2019, 21:19
Forum: TES3MP
Topic: Failed to Open Audio Device on Windows 10
Replies: 8
Views: 11895

Re: Failed to Open Audio Device on Windows 10

One easy way to find out... can you install regular singleplayer OpenMW and check if the sound works fine in it?
by davidcernat
23 Mar 2019, 14:13
Forum: TES3MP
Topic: Morrowind Comes Alive?
Replies: 2
Views: 6417

Re: Morrowind Comes Alive?

Why don't you try it out and report back? There are thousands and thousands of mods out there, and we're not going to get very far with threads that just ask whether specific ones work.
by davidcernat
19 Mar 2019, 00:22
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 260245

Re: OpenMW 0.45.0

Thank you, Atahualpa. :)
by davidcernat
09 Mar 2019, 01:10
Forum: Off Topic
Topic: A tale of two MP mods - openMW/TES3MP and Skyrim Together
Replies: 14
Views: 9225

Re: A tale of two MP mods - openMW/TES3MP and Skyrim Together

Well, it'll still be under the GPLv3, meaning OpenMW can cherrypick whatever it wants from it Not everyone's work is tidy enough to cherry pick. If they go full-on Let's squash all commits between each release so we're technically following the GPL because the source is available but it's a barrel ...