I would be honored if it was used for official PR and linked on your Patreon.
AFAIK shadows were ready for 0.45, correct me if i'm wrong
Search found 30 matches
- 12 Mar 2019, 03:58
- Forum: News
- Topic: Followers of shadows, the day has come!
- Replies: 72
- Views: 93043
- 12 Mar 2019, 01:34
- Forum: News
- Topic: Followers of shadows, the day has come!
- Replies: 72
- Views: 93043
Re: Followers of shadows, the day has come!
I made a short video to show off the shadows with some graphics mods. https://www.youtube.com/watch?v=Dtmjve8iE58 I pushed OpenMW to the absolute limit with this setup, it was quite a challenge to get recordable footage because of the extremely low average framerate, but I think it turned out okay. ...
- 28 Nov 2018, 18:40
- Forum: General
- Topic: What is the status on performance?
- Replies: 16
- Views: 8929
Re: What is the status on performance?
If you plugged-in a grass mod directly, you did a really weird thing. Grass mods are supposed to work with MGE's distant land generator. If you use them directly, performance drop is awful since every single bush is rendered separately in both Morrowind and OpenMW. The performance drop isn't that b...
- 28 Nov 2018, 04:28
- Forum: General
- Topic: What is the status on performance?
- Replies: 16
- Views: 8929
What is the status on performance?
So I've been following the project for several years now and one thing that's always stood out to me is how bad OpenMW runs, and also that nobody seems to talk about how bad OpenMW runs. I download every new version hoping it's the one that fixes the performance even a little bit but I am always dis...
- 06 Aug 2018, 22:05
- Forum: Feature Requests and Suggestions
- Topic: Water shaders, OpenMW vs MGEXE
- Replies: 53
- Views: 41476
Re: Water shaders, OpenMW vs MGEXE
If OpenMW were to have a shader like that i hope it would run well, I play with the current water shader disabled because it tanks the framerate.
- 20 Jul 2018, 21:07
- Forum: Off Topic
- Topic: Bethesda will not remaster Morrowind
- Replies: 2
- Views: 2852
Re: Bethesda will not remaster Morrowind
Don't worry I'm sure we'll see "Morrowind: Re-nwah'd Edition" in 20 years as an exclusive for the Xbox Two.
- 16 Jun 2018, 22:03
- Forum: Support
- Topic: 21:9 3440x1440 doesn't display correctly
- Replies: 3
- Views: 2508
Re: 21:9 3440x1440 doesn't display correctly
Not that anyone seems to care since I seem to be the only person on the planet trying to run OpenMW at this resolution but I found that in my settings.cfg OpenMW always resets to 2752x1152, so it's running at that res and upscaling to 3440x1440. I can't get it to actually run at 3440x1440. Is this a...
- 04 Jun 2018, 21:39
- Forum: Support
- Topic: 21:9 3440x1440 doesn't display correctly
- Replies: 3
- Views: 2508
21:9 3440x1440 doesn't display correctly
I haven't seen anyone try to play OpenMW at 3440x1440 but basically my game is very blurry at this resolution, like the game is running in a lower resolution and upscaled to 3440x1440. Bad aliasing even with 8x AA, text is blurry, the display is shimmery, etc. And when I take a screenshot, it comes ...
- 01 Jun 2018, 01:27
- Forum: Support
- Topic: OpenMW with Steam in game streaming?
- Replies: 6
- Views: 4205
Re: OpenMW with Steam in game streaming?
Install OpenMW to morrowind's root directory and replace Morrowind's .exe with OpenMW's. Steam will run OpenMW and say you are in-game Morrowind.
- 03 Apr 2018, 20:51
- Forum: Organisation and Planning
- Topic: Post 1.0 Planning Update
- Replies: 102
- Views: 63076
Re: Post 1.0 Planning Update
Been lurking here since 2013 but I decided to make an account to chip in here; I think the only reason people don't use OpenMW is because it doesn't have graphics as nice as MGE XE. That's the only reason. Even if a mod came out that turned OpenMW combat into M&B combat, people would still prefe...