Search found 138 matches

by LoneWolf
03 May 2022, 22:26
Forum: Support
Topic: Game stuck when clicking on any main menu option
Replies: 9
Views: 1879

Re: Game stuck when clicking on any main menu option

from building on my system : -- Found FFmpeg_AVCODEC 58.134.100 -- Found FFmpeg_AVFORMAT 58.76.100 -- Found FFmpeg_AVUTIL 56.70.100 -- Found FFmpeg_SWSCALE 5.9.100 -- Found FFmpeg_SWRESAMPLE 3.9.100 -- Found FFmpeg: /usr/lib/ffmpeg4.4/libavcodec.so;/usr/lib/ffmpeg4.4/libavformat.so;/usr/lib/ffmpeg4....
by LoneWolf
03 May 2022, 17:52
Forum: Support
Topic: What are the ideal graphics settings for my setup ?
Replies: 4
Views: 2648

Re: What are the ideal graphics settings for my setup ?

My hardware isn't dedicated to gaming and I don't really know how all the different settings impact performace. Here are my specs: CPU: Intel(R) Core(TM) i3-10110U CPU @ 2.10GHz RAM: 4 GB Graphics card is an integrated Intel(R) UHD Graphics System: Windows 11 4 GB total memory is already very low f...
by LoneWolf
02 May 2022, 12:16
Forum: Support
Topic: Game stuck when clicking on any main menu option
Replies: 9
Views: 1879

Re: Game stuck when clicking on any main menu option

The build() function I mentioned in BR #6631 refers to a PKGBUILD. Those are very common on distros that use the archlinux project pacman , which includes manajaro . See https://aur.archlinux.org/packages/openmw-git for an example, https://wiki.archlinux.org/title/PKGBUILD for general info . I assum...
by LoneWolf
30 Apr 2022, 19:25
Forum: Support
Topic: Game stuck when clicking on any main menu option
Replies: 9
Views: 1879

Re: Game stuck when clicking on any main menu option

Naugrim wrote:the stable 0.47 package works fine.
both trunk and 0.47 stable have the same problem with ffmpeg 5, but work fine with ffmpeg 4.4 .

Where does your 0.47 stable version come from ?
by LoneWolf
08 Feb 2022, 13:03
Forum: Support
Topic: Installing Tribunal and Bloodmoon question
Replies: 14
Views: 7487

Re: Installing Tribunal and Bloodmoon question

For bloodmoon main quest talk to Captain Carius in fort frostmoth, general quarters .
The east empire company questline starts by talking to Carnius Magius at the imperial cult shrine in the same fort .

https://en.uesp.net/wiki/Bloodmoon:An_I ... _the_North
by LoneWolf
05 Feb 2022, 18:48
Forum: Support
Topic: Pond shadow issue (One Day Morrowind Modernization guide)
Replies: 23
Views: 13728

Re: Pond shadow issue (One Day Morrowind Modernization guide)

I doublechecked and realised I was misinterpreting what I saw. (had the impression I could see through the pond to the bottom, but that's not what this thread is about) The clear water that moved with the player around scum ponds is caused by the files in folder 02 Scumpatibility from mistify mod . ...
by LoneWolf
05 Feb 2022, 17:05
Forum: Support
Topic: Pond shadow issue (One Day Morrowind Modernization guide)
Replies: 23
Views: 13728

Re: Pond shadow issue (One Day Morrowind Modernization guide)

ori showed terrain_bc_scum_01.nif mesh was used from the mistify mod.

EDIT :

I should pay better attention, see my next post.
by LoneWolf
04 Feb 2022, 21:32
Forum: Support
Topic: Pond shadow issue (One Day Morrowind Modernization guide)
Replies: 23
Views: 13728

Re: Pond shadow issue (One Day Morrowind Modernization guide)

I have noticed the same issue with that modlist.

Disabling reverse Z using 0.48 rev 93b3b9df90 doesn't affect this.
by LoneWolf
23 Jan 2022, 20:51
Forum: Support
Topic: Optimization Questions
Replies: 2
Views: 2381

Re: Optimization Questions

video resolution changes :
This sounds like a driver / OS issue.

Are you running fullscreen or windowed ?


loading bar :
https://openmw.readthedocs.io/en/stable ... um-threads

I've set it to 3.


No idea about your 3rd question.
by LoneWolf
20 Dec 2021, 13:53
Forum: Support
Topic: I can't get openMW to compile from the AUR
Replies: 14
Views: 4457

Re: I can't get openMW to compile from the AUR

you build unshield stable but didn't install it . Use pacman -U unshield-1.5.1-1-x86_64.pkg.tar.zst in the directory you build it. (the command requires root rights, you may want to use sudo. the package name is from my system and may be slighlty different on yours) Then try again to build openmw-gi...