Search found 156 matches
- 16 May 2019, 01:42
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
Hey everyone, I just completed my redesign of the UI for the Android port! I made a full post about it here: https://forum.openmw.org/viewtopic.php?f=47&t=5957 Here is a preview: https://i.imgur.com/U6q2exP.jpg I have all of the icons if you want to use them, and if Xyzz or any devs would like ...
- 15 May 2019, 12:36
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
since the latest version is stable enough may i suggest some misc improvements: make it easier to walk. its hard to 'walk' on sensitivity of the left analog. most often i find myself 'slow running'(char draining fatigue while slow motion running) when i try to walk. you really have to be subtle to ...
- 13 May 2019, 12:10
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
- 12 May 2019, 17:47
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
Hello, where can i find resources folder? in android/data is no folder for omw and on sdcard is only config and saves. The "resources" folder is now located at /data/data/is.xyz.omw/files/resources/ Hi, Water shader are broken for me with the new nightly build. I tried glesv1 and v2, trie...
- 12 May 2019, 00:48
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
https://github.com/xyzz/openmw-android/releases/tag/0.46.0-18-nightly This is the new Nightly version of OMW. The Nightly version is a separate application that is updated to the latest OpenMW version. It uses a separate user configuration folder located at /sdcard/omw_nightly, however you can trans...
- 09 May 2019, 00:14
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
i updated from 0.43 to 0.46.0-17 and it run much better(no more crash). but the ingame setting like View Distance are not getting saved. also the last save use to be selected when i open the game now i have to select Character and save. there used to be a setting.cfg file which seem to hold these s...
- 05 May 2019, 17:41
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
.46 Runs flawlessly, do get a error when starting the game (launcher not game). Stating I have nothing to load. Game starts fine afterwards as it loads my mods theough ny custom config as i like the ability to leave my base game untouched with my mods on their own specified folder. Is there anyway ...
- 05 May 2019, 13:31
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
https://github.com/xyzz/openmw-android/releases/tag/0.46.0-17 **The user config and save data have been moved to /sdcard/omw. This way if you uninstall the app, your save data will not be deleted. To migrate your old save data, copy the `/sdcard/Android/data/is.xyz.omw/saves` folder to `/sdcard/omw/...
- 05 May 2019, 11:47
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
2 issues: 1 I am getting the message about the Morrowind ini file not in the data file directory again and this time my data files does not have the hyphen. Which worked 2 apks ago. 2. For some reason the last APK will not install. Any help would be very appreciated. See https://omw.xyz.is/game.html
- 05 May 2019, 00:35
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 323068
Re: Android part 2
https://github.com/xyzz/openmw-android/releases/tag/0.46.0-16 - Added camera control when the attack button is held - Added a new setting to enable mouse-mode by default in menus - Changed the default controls layout - Changed app name and icon - Changed the crash reporting service - Fixed the bug w...