Search found 1615 matches

by Chris
26 Feb 2012, 02:05
Forum: General Development
Topic: Fix for music restarting after cell change. Bug 145
Replies: 10
Views: 4932

Re: Fix for music restarting after cell change. Bug 145

Ok, I'm setting it to 150 for 30 seconds, it doesn't sound like a memory hog, and if the game is stuck for more than 30 seconds you have more serious problems than the music that stops playing. 30 seconds at 44.1khz 16-bit stereo is 5,292,000 bytes (a bit over 5MB) just for the buffered data... ass...
by Chris
08 Feb 2012, 16:04
Forum: General Development
Topic: WTF!!! Rendering System Broken
Replies: 18
Views: 7691

Re: WTF!!! Rendering System Broken

Nope. The iterator is incremented before erase is called. All good. Hmm, I always worked under the assumption that all preexisting iterators become invalid after the number of elements in a container changes, regardless of what element it references. Looking at some online C++ references, it seems ...
by Chris
08 Feb 2012, 15:53
Forum: Feature Requests and Suggestions
Topic: Updated Doors
Replies: 17
Views: 11289

Re: Updated Doors

Can't this be done as a normal mod? I think that would work best... instead of trying to make the core engine change the design of maps, just change the maps themselves. Scripting and models will need consideration when making walk-in caves or moving doors, which is something best left to modders in...
by Chris
06 Feb 2012, 11:19
Forum: General Development
Topic: WTF!!! Rendering System Broken
Replies: 18
Views: 7691

Re: WTF!!! Rendering System Broken

There's a bug in Actors::removeCell() in actors.cpp regarding the iterator usage there. You need to change the code to something like for(std::map<MWWorld::Ptr, Animation*>::iterator iter = mAllActors.begin(); iter != mAllActors.end();) { if(iter->first.getCell() == store){ delete iter->second; mAl...
by Chris
31 Dec 2011, 21:21
Forum: Support
Topic: libaudiere-dev not in debian anymore
Replies: 6
Views: 5235

Re: libaudiere-dev not in debian anymore

Apologies for my extreme ignorance, this may not even be relevant, but have we considered gstreamer? GStreamer would work for music and videos, but it doesn't work so well for simply decoding audio. I dare say ffmpeg is probably the best option, as it works better for simple decoding, can handle mp...