Search found 82 matches

by Pop000100
26 Feb 2016, 19:08
Forum: General
Topic: some textures aren't rendered correctly
Replies: 29
Views: 16411

Re: some textures aren't rendered correctly

psi29a wrote:Who is "we"? :)
i think he means Project Cyrodiil.
by Pop000100
18 Feb 2016, 21:43
Forum: Organisation and Planning
Topic: [WIP] The Forgotten Release Commentaries
Replies: 98
Views: 59153

Re: [WIP] The Forgotten Release Commentaries

The video was good and the accent bothered me none.
ElderTroll wrote:After that finishes if there are any funny bloopers or bugs you experienced while recording you could include them. I enjoyed when weirdsexy did that.
One thing i liked was weirdsexy's humor on that i agree with ElderTroll.
by Pop000100
20 Jan 2016, 05:36
Forum: TES3MP
Topic: Thoughts on multiplayer
Replies: 20
Views: 16668

Re: Thoughts on multiplayer

Man this is exciting, anyway he posted a new video here
by Pop000100
18 Jan 2016, 01:08
Forum: Feature Requests and Suggestions
Topic: Morrowind Rebirth request
Replies: 1
Views: 1939

Re: Morrowind Rebirth request

I believe they are not, see here. Considering scrawl had them done in the shiny shader, its probably somewhere on his to-do list.
by Pop000100
10 Oct 2015, 05:12
Forum: Organisation and Planning
Topic: OpenMW Game Template
Replies: 198
Views: 156469

Re: OpenMW Game Template

All of this technical discussion has made my head spin, but that's okay! I've been messing around a little bit with making different races in MakeHuman, and I also started an art collection on OGA for various assets that might be useful: http://opengameart.org/content/openmw-showcase-possibilities ...
by Pop000100
05 Oct 2015, 21:41
Forum: General
Topic: [fixed] addressing a variabe in a global script
Replies: 18
Views: 6355

Re: Is addressing a variabe in a global script wrong?

asmo wrote:
Pop000100 wrote:so when i started playing morrowind back before the expansions came to the xbox,
Did that stop to work like that when the expansions was installed?
I'm not sure i just know it was like that.
by Pop000100
04 Oct 2015, 23:52
Forum: General
Topic: [fixed] addressing a variabe in a global script
Replies: 18
Views: 6355

Re: Is addressing a variabe in a global script wrong?

so when i started playing morrowind back before the expansions came to the xbox, i noticed the items in crates in balmora where random and they became fixed on removal of a item from them. I checked them every visit and weighted the stuff in them if its worth it to loot them.
by Pop000100
02 Oct 2015, 02:08
Forum: General
Topic: How do I force lasting stopcombat on a summoned creature?
Replies: 10
Views: 4897

Re: How do I force lasting stopcombat on a summoned creature

so i have guess that maybe OpenMW doesnt like the existance of a space and underscore?
by Pop000100
25 Sep 2015, 08:29
Forum: Feature Requests and Suggestions
Topic: Option to turn off enemy health bar?
Replies: 2
Views: 3285

Re: Option to turn off enemy health bar?

while i agree with its optionallity :D id like some way to figure if my opponent is weak in real life you'd be able to tell how damaged a creature is based on good observation.
by Pop000100
25 Sep 2015, 08:26
Forum: Feature Requests and Suggestions
Topic: My selfish request (object drag to scenery)
Replies: 1
Views: 1414

Re: My selfish request (object drag to scenery)

I'm going to take a jab and say you interpreted scrawl removing static batching as drag and drop editing. static geometry means the objects assigned to it cant be moved at runtime through scripts or what not. because i was able to place things in the OpenCS like trees and what not. brief rundown on ...