The windows builds: (Nothing had changed that needed recompiling or repackaging so I just renamed the rc2 package)
Windows 32-bit
Windows 64-bit
Search found 887 matches
- 26 Mar 2012, 21:44
- Forum: Organisation and Planning
- Topic: OpenMW 0.13.0
- Replies: 209
- Views: 81546
- 23 Mar 2012, 12:42
- Forum: Organisation and Planning
- Topic: OpenMW 0.13.0
- Replies: 209
- Views: 81546
Re: OpenMW 0.13.0
New packages, grab them while they're hot:
Windows 32-bit
Windows 64-bit
On my system there's maybe a quarter of a second of delay between activating a NPC and having the dialogue show. Wouldn't it be possible to have a dirty flag for when to sort the list?
Windows 32-bit
Windows 64-bit
On my system there's maybe a quarter of a second of delay between activating a NPC and having the dialogue show. Wouldn't it be possible to have a dirty flag for when to sort the list?
- 19 Mar 2012, 21:53
- Forum: Organisation and Planning
- Topic: OpenMW 0.13.0
- Replies: 209
- Views: 81546
- 19 Mar 2012, 00:06
- Forum: General Development
- Topic: Sound Improvements
- Replies: 27
- Views: 10885
Re: Sound Improvements
This is not true. They are probably mostly used in such setups but they have native (as in .lib/.dll) builds for windows. i don't know if they have visual studio projects for building but as they ship precompiled binaries this shouldn't be a reason to hold on longer to an outdated lib like Audiere....
- 18 Mar 2012, 21:54
- Forum: General Development
- Topic: Sound Improvements
- Replies: 27
- Views: 10885
Re: Sound Improvements
Unfortunately I disagree with removing Audiere support, both ffmpeg and mpg123+libsndfile need a Cygwin and MingW install to properly compile and use in Windows.
- 15 Mar 2012, 17:43
- Forum: General Development
- Topic: Master won't compile
- Replies: 33
- Views: 11918
Re: Master won't compile
MSVC didn't compile completely without warnings, I've pushed a fix adding a few more virtual destructors that were missing. Shouldn't GCC have noticed them too?
- 14 Mar 2012, 11:32
- Forum: General Development
- Topic: Master won't compile
- Replies: 33
- Views: 11918
Re: Master won't compile
I've been digging out a few examples of the warnings; 4099: nifogre/ogre_nif_loader.hpp lines 66 - 69, they're defined as struct in nif_types.hpp 4100: mangle stream.hpp lines 49, 63, 70, 92, and 97 4101: mwgui/console.cpp line 53 4127: files/windowspath.cpp line 78 (By design, but I think I'm going...
- 13 Mar 2012, 23:31
- Forum: General Development
- Topic: Master won't compile
- Replies: 33
- Views: 11918
Re: Master won't compile
I pushed my changes to the MSVC warning levels, commenting on all the important warnings I disabled. Since MSVC didn't allow for enabling specific warnings from any command line I decided to enable all warnings and then disable the ones that weren't needed. The first block of warnings are the ones t...
- 10 Mar 2012, 14:34
- Forum: General Development
- Topic: Master won't compile
- Replies: 33
- Views: 11918
Re: Master won't compile
I wasn't really happy about disabling warnings, I'd rather fix them but I suppose that's a bigger task. The main reason I disabled C4309 is that tables_gen.hpp in to_utf8 gives that warning on almost every line, and I'm pretty sure it doesn't happen on *nix. C4244 and C4305 both deal with storing on...
- 10 Mar 2012, 00:14
- Forum: General Development
- Topic: Master won't compile
- Replies: 33
- Views: 11918
Re: Master won't compile
Did you miss a submodule update or something, seeing as the errors seem focused on OpenEngine?