Search found 724 matches

by Capostrophic
11 Mar 2016, 20:03
Forum: Organisation and Planning
Topic: OpenMW 0.39.0
Replies: 144
Views: 78312

Re: OpenMW 0.39.0

graphically feature-complete
Do not forget about shadows.
by Capostrophic
11 Mar 2016, 11:13
Forum: General
Topic: Vivec retexture to show off/test shaders
Replies: 104
Views: 46774

Re: Vivec retexture to show off/test shaders

ARGB means Alpha-channel RGB.
by Capostrophic
06 Mar 2016, 21:00
Forum: Feature Requests and Suggestions
Topic: Delay Dark Brotherhood attack without a mod
Replies: 14
Views: 13331

Re: Delay Dark Brotherhood attack without a mod

AFAIK, DB assassin appearing is a start-game-enabled script(s) added with Tribunal addon, and OpenMW cannot include any modifications of vanilla resources with itself. Of course you can make an openmwaddon file with edited script and publish it somewhere, be it OpenMW forums or Nexus (it's nonsense ...
by Capostrophic
25 Feb 2016, 13:24
Forum: Feature Requests and Suggestions
Topic: Over The Shoulder Camera
Replies: 9
Views: 5543

Re: Over The Shoulder Camera

First, everything* is possible. Second, your idea (changing camera angles/positions in fact) is not new and has been at bugtracker roadmap for indefinite future**.

I honestly wonder why over the shoulder view is so popular in modern videogames, though.

* — almost
** — totally after 1.0