Search found 40 matches
- 04 Mar 2019, 07:41
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
https://github.com/xyzz/openmw-android/releases/tag/2019-03-03 There is no apk.) I've removed the apk because the build is broken, see https://github.com/OpenMW/openmw/pull/2204#issuecomment-469094321 I look forward to the new APK, after correcting all the errors. xyzz, thanks for the work done and...
- 21 Feb 2019, 22:52
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
- 21 Feb 2019, 07:36
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
in the new version OpenMW red sky, sun, rain, minimap
https://picua.org/image/xjaKGn
https://picua.org/image/xja6lk
https://picua.org/image/xjabH3
https://picua.org/image/xjaKGn
https://picua.org/image/xja6lk
https://picua.org/image/xjabH3
- 07 Feb 2019, 23:37
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
The crashes aren't caused by the Android port, but by engine issues present within the core OpenMW project. I've filled bugs for some of them on gitlab however I do not have time to work on fixing them in the near future. can you build the apk by changing the max nav mesh tiles cache size = 2684354...
- 07 Feb 2019, 08:05
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
The crashes aren't caused by the Android port, but by engine issues present within the core OpenMW project. I've filled bugs for some of them on gitlab however I do not have time to work on fixing them in the near future. can you build the apk by changing the max nav mesh tiles cache size = 2684354...
- 06 Feb 2019, 21:25
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
how to increase cache size in the settings-default.cfg file? I change, but after launching the apk, the default settings return.
- 05 Feb 2019, 20:46
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
Hi, Xyzz. For a long time there was no news from you. When are you planning to release a new version of the program? Is there a chance to fix the crashes?
- 19 Jan 2019, 10:36
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
when you turn on the water shaders, the rain is turned off. How can I fix this?
- 07 Jan 2019, 09:39
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
Do you plan further support and project development? What are your plans for the near future? and by the way, thank you for the opportunity to play Morrowind on android. it's great!
- 26 Dec 2018, 19:23
- Forum: Other Forks and Ports
- Topic: Android part 2
- Replies: 609
- Views: 324132
Re: Android part 2
New build, download from https://github.com/xyzz/openmw-android/releases/download/2018-12-24/app-debug.apk - Added a new option to enable/disable preloading. Preloading is disabled by default as it's been reported to cause numerous crashes. - Downgraded mainline OSG to 3.6.2 - Updated Android NDK t...