Search found 724 matches
- 28 Aug 2016, 13:57
- Forum: Organisation and Planning
- Topic: OpenMW 0.40.0
- Replies: 243
- Views: 118020
Re: OpenMW 0.40.0
A for shadows, they will come with next release or? Maybe yes. Maybe and more probable no. I guess scrawl's currently still busy with RL and will code rarely. Perhaps 0.41.0 will be a bugfix release again. Off-topic: I'm a little experienced with C++ and tried to deal with some bugs, and here's how...
- 25 Aug 2016, 16:08
- Forum: Organisation and Planning
- Topic: OpenMW 0.40.0
- Replies: 243
- Views: 118020
Re: OpenMW 0.40.0
Windows version? I'm not sure if Ace updated his setup, perhaps it's still an issue in his builds.
- 24 Aug 2016, 21:21
- Forum: Off Topic
- Topic: An OpenMW "competitor" or scam?
- Replies: 23
- Views: 16412
- 24 Aug 2016, 08:06
- Forum: General
- Topic: OpenGEX as .Nif alternative for OpenMW
- Replies: 136
- Views: 87918
Re: OpenGEX as .Nif alternative for OpenMW
More modelling support is always nice, however since OpenMW already has support of .osg mesh file format native to OpenSceneGraph isn't it more effective to just use this at least until after 1.0?
- 19 Aug 2016, 21:26
- Forum: Off Topic
- Topic: Lysol's normal mapped texture packs
- Replies: 277
- Views: 176475
Re: Lysol's normal mapped texture packs
Welp, I guess lysol's passion has captured his PC to play Pokemon Go.I'll upload it [Imperial architecture retexture] again today [8 of August]. Just need to wait until my wife is done with that computer...
- 18 Aug 2016, 14:20
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1010205
- 18 Aug 2016, 09:21
- Forum: Organisation and Planning
- Topic: OpenMW 0.40.0
- Replies: 243
- Views: 118020
Re: OpenMW 0.40.0
AFAIK they're outdated, as they don't include that "cherry-picked" fix for certain editor crash caused due to bug in introduced key configuration feature.
- 17 Aug 2016, 13:30
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 552
- Views: 1010205
Re: OpenMW Nightly builds
Something is wrong once again.
- 12 Aug 2016, 22:18
- Forum: Support
- Topic: Missing model problem
- Replies: 9
- Views: 6208
Re: Missing model problem
It works as intended. At least it did in April, and I don't think Wine has any regressions concerning this matter.johndh wrote:I've gotten NifSkope to run on Wine to the extent that it opens and can load a model, but I don't know enough about how to use it to verify if any other features work properly.
- 10 Aug 2016, 13:17
- Forum: Organisation and Planning
- Topic: OpenMW 0.40.0
- Replies: 243
- Views: 118020
Re: OpenMW 0.40.0
Distant land was in form of distant terrain in Ogre version.