Search found 45 matches
- 26 Aug 2013, 11:28
- Forum: General
- Topic: Gaming engine for indie games
- Replies: 71
- Views: 37656
Re: Gaming engine for indie games
Hey just been talking to people online about OpenMW and hear was my train of thought...again...I'm a developer on Skywind and I love the idea of OpenMW. I think the future of the keeping the series alive is with OpenMW. At Skywind we are utilizing over 10 years of modder resources and bundling it u...
- 26 Aug 2013, 11:24
- Forum: General
- Topic: [Research Request] God mode
- Replies: 20
- Views: 11758
Re: [Research Request] God mode
I like the idea (especially since that is what we are already doing; would only require to add a switch). @scrawl: Thanks for reminding us that god mode is only a debugging tool and that we are not required to replicate it accurately. Somehow I completely missed that point. So, does anyone see any ...
- 24 Aug 2013, 17:21
- Forum: Feature Requests and Suggestions
- Topic: Some requests
- Replies: 6
- Views: 3582
Re: Some requests
I don't see us supporting menu label switching depending on which part of the world you are playing in. Having new skills from additional content would certainly be possible (around OpenMW 1.1 or 1.2), but these would be added to the existing skills, not replace them. Effectively the character woul...
- 24 Aug 2013, 16:11
- Forum: Feature Requests and Suggestions
- Topic: Some requests
- Replies: 6
- Views: 3582
Re: Some requests
What, exactly, is it you want to integrate? I want to integrate a few TCs, including my expanded Ashes of Apocalypse, into my heavily modified Morrowind game so I can use my existing character to play in those total conversions and she could come back at any time. This means separate worldspaces, c...
- 23 Aug 2013, 16:37
- Forum: Feature Requests and Suggestions
- Topic: Some requests
- Replies: 6
- Views: 3582
Some requests
Hi OpenMW Team. I'm looking forward to version 1.0 when we can already add additional features :) I have some requests though, both as a modder and a player of Morrowind. 1). Disabling the map menu at will, using a console command. I'm currently taking on an abandoned project and the original develo...