Search found 63 matches
- 03 Nov 2017, 21:29
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Re: Do NOT ask Abot about OpenMW compatibility
Mod installation in OpenMW is pretty simple. Not sure what I could have missed.
- 03 Nov 2017, 13:59
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Re: Do NOT ask Abot about OpenMW compatibility
Tried that. I'm still not seeing anything like the mod is supposed to generate. No additional plant life, no water birds, no sea stars or other shore life, no big fish or aquatic mammals. Just a handful of small fish here and there. I even disabled every other mod and texture pack and tried again. I...
- 03 Nov 2017, 13:35
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Re: Do NOT ask Abot about OpenMW compatibility
I finally did see some of the creatures from Water Life start to show up, but they were so sparse that it hardly mattered at all. I seem to remember there being more sea life with this mod.
- 02 Nov 2017, 19:21
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Re: Do NOT ask Abot about OpenMW compatibility
I installed Water Life but never saw anything related to it appear in game. Maybe I'll give it another try.
- 02 Nov 2017, 17:01
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Re: Do NOT ask Abot about OpenMW compatibility
Yeah. I'm not sure where his apparent hostility towards OpenMW comes from, but now that I've had time to look through the posts on his other mods more carefully, I see his attitude has been around for a while. The funny thing is, as OpenMW moves closer to 1.0 and beyond, there are going to be more a...
- 02 Nov 2017, 13:44
- Forum: General Modding
- Topic: Do NOT ask Abot about OpenMW compatibility
- Replies: 24
- Views: 23365
Do NOT ask Abot about OpenMW compatibility
Whatever you do, DO NOT ask Abot about making his mods compatible with OpenMW. I did so, rather politely, and he actually banned me from viewing his mod pages on the Nexus. Any easy enough hurdle to get around, of course, which is why I was surprised he bothered, but still. This is what he had to sa...
- 28 Oct 2017, 18:22
- Forum: General
- Topic: Video settings no longer in game?
- Replies: 7
- Views: 4011
Re: Video settings no longer in game?
Figured it out. The mod "Bigger Vanilla Font" apparently increased the font size enough to push the Video tab out of the window. Or something like that, anyway. Anyone know a better way to increase the game's default font size? My eyes aren't what they used to be. EDIT: I just realized tha...
- 28 Oct 2017, 18:14
- Forum: General
- Topic: Video settings no longer in game?
- Replies: 7
- Views: 4011
Re: Video settings no longer in game?
Going to the Options menu in the game offers only the Prefs, Audio, and Controls tabs. Graphics settings are gone. I was using 0.42, but I'm currently using 0.43 RC1 for macOS.
- 27 Oct 2017, 20:57
- Forum: General
- Topic: OpenMW leveled list fixer
- Replies: 15
- Views: 12703
Re: OpenMW leveled list fixer
Seems like it would make sense as part of the launcher as well, seeing as how it's more of an end-user kind of function. After installing lots of mods, players will want to be able to merge their lists before playing. That is, assuming the launcher eventually takes on more of a mod manager role, whi...
- 27 Oct 2017, 20:55
- Forum: General
- Topic: Video settings no longer in game?
- Replies: 7
- Views: 4011
Re: Video settings no longer in game?
Yes. I used to be able to adjust things like water shaders and such from within the game. Those settings are no longer there.