Search found 124 matches
- 22 Dec 2016, 04:37
- Forum: General Modding
- Topic: Working Bloodmoon Mod List For OpenMW
- Replies: 2
- Views: 3249
Working Bloodmoon Mod List For OpenMW
I've completed the Morrowind Main Quest + Tribunal Quests. Now I'm testing and putting together my working Bloodmoon mod list for OpenMW. I think I've pretty much included everything I like and wanted to share the list of compatible OpenMW + Bloodmoon mods here: Tested Working: Bloodmoon Landscape O...
- 21 Dec 2016, 00:47
- Forum: General Development
- Topic: Balmora Stilt Rider issue
- Replies: 10
- Views: 6939
Re: Balmora Stilt Rider issue
Yeah. Me too!Jyby wrote:Thanks for the explanation. I'm still learning all the commands
- 21 Dec 2016, 00:44
- Forum: General Development
- Topic: Balmora Stilt Rider issue
- Replies: 10
- Views: 6939
Re: Balmora Stilt Rider issue
Thanks for the welcome.
No. This just repositions them back onto their platform. As time passes, they still wander. It's an alternative to 'ra'. At times, it might be preferable to reposition NPCs individually.
No. This just repositions them back onto their platform. As time passes, they still wander. It's an alternative to 'ra'. At times, it might be preferable to reposition NPCs individually.
- 21 Dec 2016, 00:15
- Forum: General Development
- Topic: Balmora Stilt Rider issue
- Replies: 10
- Views: 6939
Re: Balmora Stilt Rider issue
Trying to take a stilt from Balmora and noticed the merchant wasn't there anymore. Seems he fell off the edge. Tre You can manually position Caravanners: Here's what I have: Balmora Caravanner "Selvil Sareloth"->Position -21265, -18292, 1085, -1 Ald'Ruhn Caravanner "Navam Veran"...