Search found 231 matches

by Tinker
21 Apr 2015, 08:39
Forum: Off Topic
Topic: them feels
Replies: 31
Views: 16000

Re: them feels

raevol wrote:Things are a little slow on the forums,
I was thinking the same but seeing how much is happening out of sight does give a warm glow, not only Scrawl but the recent editor updates as well.

0.36 could be a big step forward.
by Tinker
16 Apr 2015, 14:30
Forum: Support
Topic: Unable to walk in 0.35.1
Replies: 2
Views: 1859

Re: Unable to walk in 0.35.1

As 0.35.1 has been out for a month I think if it was a general problem it would have been noticed a lot sooner, probably in RC stages. It certainly works fine on my linux boxes. It could be a general windows 64 bit thing, though I think there are enough windows users to notice something as serious a...
by Tinker
16 Apr 2015, 12:53
Forum: General Development
Topic: Ashes of Apocalypse
Replies: 127
Views: 58266

Re: Ashes of Apocalypse

You can contact Vurt at http://forums.nexusmods.com/index.php?app=members&module=messaging&section=send&do=form&fromMemberID=41808 He has given permission in the past to people doing other conversions though technically you may not need his permission. The mods come with no readme, n...
by Tinker
16 Apr 2015, 10:52
Forum: General
Topic: Still issues with stealing.
Replies: 13
Views: 9712

Re: Still issues with stealing.

Several issues with things not working as expected when menus are pinned open were fixed recently and should be in 0.36, or check the nightly builds.
by Tinker
15 Apr 2015, 15:25
Forum: General
Topic: modding in general
Replies: 10
Views: 8065

Re: modding in general

As you will see on the Mod Status page SquireNed pointed to most of the tested mods work as expected or with minor problems, unfortunately less than 10% of mods created have been tested, mainly due to the time it takes to test some more complex mods. Of the ones listed as not yet working you will se...
by Tinker
08 Apr 2015, 08:00
Forum: General
Topic: [Mod]Vampire Embrace
Replies: 11
Views: 11081

Re: [Mod]Vampire Embrace

I added a couple of bug reports last weekend from other mods using companion share, these may be related to this problem as most modders reuse scripts with much alteration. There may be a problem with some scripts and objects having numbers as the first 'letter' or underscores in the name. I seem to...
by Tinker
07 Apr 2015, 10:03
Forum: General
Topic: [Mod]Vampire Embrace
Replies: 11
Views: 11081

Re: [Mod]Vampire Embrace

Thanks for the test report, even if it is not all good news. If you open the mod in OpenMW-CS then select validate from the first menu you might get some answers about which scripts are not working and maybe why. Adding that detail to a bug report will help the devs solve the problem, or give you so...
by Tinker
06 Apr 2015, 15:00
Forum: Support
Topic: NIF/blender in linux
Replies: 2
Views: 2102

Re: NIF/blender in linux

As far as I could find there is no route, not even a difficult route. The blender nif export function only works at a basic level and only with obsolete blender versions. This years work of the nif exporter team is to get bones working, implying that animations may be next year or later and nifscope...
by Tinker
26 Mar 2015, 14:26
Forum: General
Topic: Playing the entire game?
Replies: 17
Views: 10613

Re: Playing the entire game?

Several people have played the main quest and most of the side quests for Morrowind, there may be a few glitches with Tribunal and Bloodmoon that are still being worked on. There are a couple of features yet to be added but we are rapidly running out of features for OpenMW. OpenMW-CS still has some ...
by Tinker
25 Mar 2015, 13:53
Forum: Feature Requests and Suggestions
Topic: Scroll Wheel and Toggle Sneak
Replies: 9
Views: 8334

Re: Scroll Wheel and Toggle Sneak

Cramal wrote:Toogle sneak is already available on OpenMW since a while.
You juste have to set the "toggle sneak" value to true in the setting.cfg file
If you mean the commit added 17 days ago, that is scheduled for 0.36 and is currently only in dev versions.