Search found 62 matches
- 10 Jul 2017, 14:26
- Forum: General Modding
- Topic: Strange reflection effect
- Replies: 5
- Views: 3818
Re: Strange reflection effect
Actually, looking at it again, this looks like specular lighting. Can you check if there is an NiSpecularProperty in your model? There is indeed. But as far as I know it's a complete duplicate from the ones on the rest of the armor. I have no clue what I should change. I already tried everything I ...
- 09 Jul 2017, 21:42
- Forum: General Modding
- Topic: Strange reflection effect
- Replies: 5
- Views: 3818
Re: Strange reflection effect
Same as # 3257 , I guess? But strangely enough, the rest of the armor that originates from this mod: http://www.nexusmods.com/morrowind/mods/44081/? does not have the weird gloss bug. So there is a difference between my model and the others, but by the nine divines, I can't find what's different :o...
- 09 Jul 2017, 18:00
- Forum: General Modding
- Topic: Strange reflection effect
- Replies: 5
- Views: 3818
Strange reflection effect
So I have this mod which adds a visually updated version of the Daedric Face of God to the Daedric Lord Armor. It all looks perfectly normal in vanilla Morrowind, but there's a strange visual bug in OpenMW. The mod is available here: http://www.nexusmods.com/morrowind/mods/45037/? Anyone knows what ...
- 07 Jul 2017, 08:56
- Forum: General
- Topic: Is OpenMW dead?
- Replies: 28
- Views: 17726
Re: OpenMW is dead
In my view, enthusiast OpenMW'ers who need every bug fix and change should be using dailies, so there's no need to rush out a wildly unremarkable release. Well to be fair, even as a long-time follower it's not completely clear to me where to get these nightlies or dailies. There's this topic by ACE...
- 06 May 2017, 07:20
- Forum: Feature Requests and Suggestions
- Topic: Varying view distance
- Replies: 10
- Views: 8062
Re: Varying view distance
well have I ever... You're goddamn right. Never made the link between altitude and preferred view distance. It also just makes sense. Where do you go when you want to have a better field of view? Up.
- 21 Mar 2017, 20:02
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 171423
Re: OpenMW 0.42.0
You heretic...Greendogo wrote: Apologies, that's Month/Day/Year, not Day/Month/Year
- 20 Jan 2017, 09:18
- Forum: Off Topic
- Topic: Faction colors
- Replies: 6
- Views: 3829
Re: Faction colors
I guess a lot of these are quite similar, but Morrowind has such an earthy palette that they all kind of get muddled together. Hey thanks! That's exactly why I'm asking around about these colors. I also thought they were pretty similar so I needed some extra input. If anyone else would like to shar...
- 19 Jan 2017, 20:06
- Forum: Off Topic
- Topic: Faction colors
- Replies: 6
- Views: 3829
Re: Faction colors
Something like this doesn't necessarily need any 3D modeling (in fact I doubt it was used to make this image), you can get similar results with Photoshop's layer effects Bevel and Emboss . The creator of that image used 3Ds Max (https://www.behance.net/gallery/3985601/Game-of-thrones-wallpapers) I ...
- 19 Jan 2017, 17:06
- Forum: Off Topic
- Topic: Faction colors
- Replies: 6
- Views: 3829
Faction colors
So in a moment of pure boredom I decided that, as a personal project, I want to make a set of wallpapers for the factions of Morrowind. Since I'd like to do something in the style of the pics included, I'd need 2 colors for each faction to work with. I'm wondering if you guys could tell me what 2 co...
- 02 Jan 2017, 12:04
- Forum: Organisation and Planning
- Topic: OpenMW 0.42.0
- Replies: 306
- Views: 171423
Re: OpenMW 0.42.0
If you guys want, I could help out with those icons?Greendogo wrote:We still need some icons for the editor, which I talked to you about in a pm. This would be something we can do without a new CS developer.