Search found 113 matches
- 27 Apr 2015, 22:06
- Forum: General Development
- Topic: Custom weapon types
- Replies: 7
- Views: 5311
Re: Custom weapon types
basically you can already make a gun becos cast time isn't hardcoded. Thank you for the feedback sjek, I don't really know much about modding the TES games so some of what you wrote was a bit over my head :P I know it's possible to mod an existing weapon, change it's textures, fire rate, mesh, soun...
- 24 Apr 2015, 02:09
- Forum: General Development
- Topic: Custom weapon types
- Replies: 7
- Views: 5311
Re: Custom weapon types
This may be better suited to the feature requests and suggestions sub-forum. Having more realistic guns as a mod in OpenMW would be cool, but my post wasn't specifically about that one feature, I was asking about whether the OpenMW engine will be more extendible and moddable to the extent where fun...
- 23 Apr 2015, 22:36
- Forum: General Development
- Topic: Custom weapon types
- Replies: 7
- Views: 5311
Custom weapon types
Firstly, I want to thank all of the OpenMW Team, you're all awesome. I've been enthusiastically watching this project since v0.23 and check the site, forums and bug tracker everyday, i really enjoy the update videos too. I can't wait for this project to hit v1.0 :) I've noticed in Morrowind, Oblivio...