Search found 27 matches

by Golken
02 Jun 2015, 21:50
Forum: Organisation and Planning
Topic: Attention, popularity and legal trouble
Replies: 14
Views: 14764

Re: Attention, popularity and legal trouble

Sure, just wanted to see what everyone thought and make certain.
In reality, not everything is according to the ideal, money is power and sometimes you just can't know what's gonna happen, but my worries are appeased, right now. :D
by Golken
02 Jun 2015, 00:44
Forum: Organisation and Planning
Topic: Attention, popularity and legal trouble
Replies: 14
Views: 14764

Re: Attention, popularity and legal trouble

Well, it looks to me that aim is for OpenMW to be game engine that "just happens" to be able to read Morrowind datafiles, so Bethesda probably couldn't do much, but they could force OpenMW to not be shown using Morrowind datafiles (like it was with android port). Couldn't they also disall...
by Golken
01 Jun 2015, 23:16
Forum: Organisation and Planning
Topic: Attention, popularity and legal trouble
Replies: 14
Views: 14764

Attention, popularity and legal trouble

The potential inherent to a project such as OpenMW that actually succeeds and is completed is enormous. As a game and a game engine, I don't think it's unrealistic to assume that it could attain extreme mainstream popularity. It would be able to have far better enhancements to its base systems and a...
by Golken
01 Jun 2015, 19:57
Forum: General Development
Topic: Grey out read dialogue topics
Replies: 29
Views: 18625

Re: Grey out read dialogue topics

Like I said in the other thread, I'm not sure how much of a problem this will even be (for a single dialog response to give different script/function results on different invocations). I think it would be silly to make such responses never gray out just because they contain a script or global var, ...
by Golken
01 Jun 2015, 18:24
Forum: Feature Requests and Suggestions
Topic: Space Bar to select multiple items.
Replies: 3
Views: 2557

Re: Space Bar to select multiple items.

Haven't played OpenMW yet, so this might be actually in, but to improve usability and offer mouse alternative, you should also allow in such windows: changing the selected count using the left and right arrow keys (or movement bindings, would probably be more convenient) and even the number keys, so...
by Golken
22 May 2015, 00:28
Forum: Off Topic
Topic: followers stuck in areas I got them in
Replies: 16
Views: 10684

Re: followers stuck in areas I got them in

the pack-rat and the merc don't leave mournhold anyway? well that stinks, never did figure out how to access the pack-rat’s inventory when he was there with me, I s'pose it's for the best since he gets lost so easily You're supposed to be able to initiate dialog with the rats. You can tell them to ...
by Golken
22 May 2015, 00:20
Forum: General Development
Topic: Resting outside is nearly always interrupted
Replies: 52
Views: 29013

Re: Resting outside is nearly always interrupted

Seeing as it would be used a lot throughout the game, if the random function(s) used aren't completely reliable we would want to switch to better ones. Or, if the original game's RNG isn't too uniform either, then we'd want to use a similar/the same RNG (with same pitfalls/tendencies) to get closer ...
by Golken
22 May 2015, 00:11
Forum: General Development
Topic: Grey out read dialogue topics
Replies: 29
Views: 18625

Re: Grey out read dialogue topics

I don't think it will be problematic if you flag by individual dialog responses, and add some special but simple exceptions that make a response never be flagged: - The response contains a script or global var (I think this is possible to do?). Even though this probably almost never happens. No need...
by Golken
11 May 2015, 16:13
Forum: General Development
Topic: Resting outside is nearly always interrupted
Replies: 52
Views: 29013

Re: Resting outside is nearly always interrupted

Yeah, the behavior Mesons is getting does not sound like it should happen, unless a mod altering the relevant GMST(s) is loaded. I may be mistaken, though. Additionally, maybe my hunch is wrong and the rate does depend on the area / local levelled list... Just tested outside Seyda Neen in original e...
by Golken
11 May 2015, 15:30
Forum: Off Topic
Topic: followers stuck in areas I got them in
Replies: 16
Views: 10684

Re: followers stuck in areas I got them in

Don't know what that comment in the UESP is about. Maybe it means the normal getting stuck of the AI, or is otherwise a relic of an unpatched Morrowind version or an obscure issue. Testing them in Morrowind, I'm actually surprised how well the trained scribs and rats follow me. They do not have any ...