Search found 31 matches
- 28 Dec 2014, 00:34
- Forum: General
- Topic: Insignificant bugs with the Boots of Blinding Speed
- Replies: 2
- Views: 2170
Insignificant bugs with the Boots of Blinding Speed
After using the aforementioned boots for a long while in my travels all across morrowind, I came across a couple of bugs. 1) If you save while wearing the boots and reload, the blind effect will be 100% despite the fact that you may have resistance to magicka. This is fixed by putting the boots on a...
- 19 Dec 2014, 05:08
- Forum: General
- Topic: Openmw and Skywind
- Replies: 73
- Views: 49367
Re: Openmw and Skywind
OpenMW, by default, supports whatever Ogre3D supports... so if it is 3ds or collada... that pretty much is a no brainer. I have been interested in making a weaponry mod that would contain numerous weapons, inspired from real counterparts, but with efforts to make them all fit into the Morrowind Lor...
- 14 Dec 2014, 15:44
- Forum: Organisation and Planning
- Topic: OpenMW 0.34.0
- Replies: 110
- Views: 59429
Re: OpenMW 0.34.0
I really couldn't find a satisfying answer on what graphics cards support DirectX 11, production date wise. According to microsoft however, DirectX 11 itself was released alongside Windows 7 in 2008. That means that DirectX 11 has been around for about 6 years. Therefore I think it's safe to assume ...
- 05 Dec 2014, 11:56
- Forum: General
- Topic: Wiki page for Mods
- Replies: 54
- Views: 34977
Re: Wiki page for Mods
All reports are welcome. I would suggest to testers if they are starting to test a mod that is large in scope and may take time to test fully that you add is with the staus testing and update the description field with progress. This will save duplicating efforts. For really big mods like Tameril R...
- 05 Dec 2014, 07:38
- Forum: General
- Topic: Wiki page for Mods
- Replies: 54
- Views: 34977
Re: Wiki page for Mods
I'm thinking of making a report on Creatures X, Economics of Morrowind and Fliggetry's Weapon Project. Might also update the description of MCA clarifying that it does work, but perhaps not to its full scope. Any ideas/feedback/objections?
- 03 Dec 2014, 19:27
- Forum: Feature Requests and Suggestions
- Topic: Controlled jumps
- Replies: 10
- Views: 6615
Re: Controlled jumps
@BlueFootedBooby That's not a bad idea at all. We could also draw inspiration from the way Dark Souls 1 did it: you could only jump while sprinting. So we could have 3 tiers of jumping: 1) When Walking (50% Acrobatics) 2) When Running (70% Acrobatics) 3) When Sprinting (100% Acrobatics) Of course, a...
- 03 Dec 2014, 19:21
- Forum: General
- Topic: OpenMW and Levelled Lists
- Replies: 2
- Views: 2287
OpenMW and Levelled Lists
Hello
Can someone knowledgeable on the subject provide some insight on OpenMW's capabillities regarding Levelled Lists? Do we still have to merge them? Will we have to post 1.0? What functionality is missing in regards to Levelled Lists?
Thanks in advance!
Can someone knowledgeable on the subject provide some insight on OpenMW's capabillities regarding Levelled Lists? Do we still have to merge them? Will we have to post 1.0? What functionality is missing in regards to Levelled Lists?
Thanks in advance!
- 25 Nov 2014, 06:00
- Forum: General
- Topic: Not Sure Who To Talk To...
- Replies: 45
- Views: 21588
Re: Not Sure Who To Talk To...
We're all psychopaths and cocksuckers, but you're the only one around here who has been insulting and swearing like an immature child. I can't even fathom why Raevol's post offended you, but if you can't take any criticism, you belong in the mountains and not in civilization. At any rate, WeirdSexy ...
- 24 Nov 2014, 05:53
- Forum: General
- Topic: Not Sure Who To Talk To...
- Replies: 45
- Views: 21588
Re: Not Sure Who To Talk To...
Nobody owns you anything. Quit acting like they do.
Nobody is obliged to be interested in your proposition.
Nobody is obliged to be interested in your proposition.
- 20 Nov 2014, 23:20
- Forum: General
- Topic: First bugs encountered (with mods)
- Replies: 4
- Views: 3057
Re: First bugs encountered (with mods)
Thanks guys!
On another note, Galsiah's Character Developement appears to work perfectly fine.
On another note, Galsiah's Character Developement appears to work perfectly fine.