Search found 113 matches
- 12 May 2016, 21:32
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
Quick test: Can you load your content file in OpenMW? If yes, do you see the model you made? I could not see the model in-game although i could have missed it as i'm not sure how to 'find' the players spawn point in OpenMW-CS so i just placed it in cell -1, -1 and went looking for it. I also tried ...
- 12 May 2016, 06:10
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
This is the output of the openmw binary that comes with the version of openmw-cs that i'm using, it should be 64bit 0.39, i'm using the binary packages built by k1ll: ./openmw Installing crash catcher Loading config file: /home/pcuser/.config/openmw/openmw.cfg... done. Loading config file: ./openmw....
- 12 May 2016, 05:44
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
This is the console output i get when i load my addon and view the cell i placed the object in: Loading settings file: ./openmw-cs.cfg Loading config file: /home/pcuser/.config/openmw/openmw.cfg... done. Loading config file: ./openmw.cfg... done. Adding data directory /home/pcuser/.local/share/openm...
- 12 May 2016, 05:04
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
Contents of the untitled.log file: obj Cube Type of Cube is MESH exporting object Cube mesh_object is Cube mesh Cube with material Material vertexes 24 faces 6 WARNING update material animation not yet supported WARNING the texture <bpy_struct, MaterialTextureSlot("Tex")> has no Image, ski...
- 12 May 2016, 04:12
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
I have tried closing and re-opening OpenMW-CS a few times, attached is a screenshot of what i can see. Sorry for the small size, TalkTalk here in the UK is currently blocking imgur so i cannot access the site and last time i tried to upload a screenshot to the forum it would not let me do it at 1920...
- 12 May 2016, 03:05
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
Re: How to import .osgt file into OpenMW-CS
Ok, so i've kind of answered my own question with this: https://wiki.openmw.org/index.php?title=Native_Mesh_Format I can now see the mesh in the list of meshes in OpenMW-CS I've created an object in OpenMW-CS, set it's type to 'static' and selected the untitled.osgt file as the mesh. In the preview ...
- 12 May 2016, 02:45
- Forum: General
- Topic: How to import .osgt file into OpenMW-CS
- Replies: 33
- Views: 16358
How to import .osgt file into OpenMW-CS
I've created a mesh in blender and exported it as an .osgt file, then i've gone to OpenMW-CS and created a new add-on, selected the openmw example suite as the game, I've then tried to import the .osgt mesh i exported from blender but i cannot see any options to do so, i'm probably not seeing the ri...
- 12 May 2016, 01:09
- Forum: Feature Requests and Suggestions
- Topic: OpenMW-CS
- Replies: 0
- Views: 2271
OpenMW-CS
Not sure whether the forum or bug tracker is the best place to write some feature requests / suggestions. In OpenMW-CS it would be really good if you could drop two panels on top of eachother to create a tabset with a tab for each widget in that set. Another handy feature would be the ability to sav...
- 11 May 2016, 13:27
- Forum: Off Topic
- Topic: Oblivion, what mods do you suggest?
- Replies: 10
- Views: 7523
Re: Oblivion, what mods do you suggest?
Not sure if improving the textures is a mod you'd consider a 'fix' or whether non-gameplay mod's are something you want to include but i've always liked Quarls Texture Pack: http://www.nexusmods.com/oblivion/mods/18498/
- 07 May 2016, 23:41
- Forum: Off Topic
- Topic: OpenMW Bug Tracker Theme
- Replies: 33
- Views: 18641
Re: OpenMW Bug Tracker Theme
Doesn't work on Chromium due to the @-moz-document domain("bugs.openmw.org") block. Thanks, it's fixed. lgromanowski, there's an update to the theme in the main post which fixes the alignment of the logo and also colours closed bug's in a different colour on the roadmap pages to make them...